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<pre class="sourcecodebox">///////////////////////////////////////////////////////////////////////////////////* File: CarbonEventHandlers.h Project: CarbonEvent Shell Contains: Declarations for the Carbon event functions demonstrated in this project Author: Todd Previte Copyright: 2001 Apple Computer, Inc., All Rights Reserved Copyright: (c) 2002 Apple Computer, Inc., All Rights Reserved Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in consideration of your agreement to the following terms, and your use, installation, modification or redistribution of this Apple software constitutes acceptance of these terms. If you do not agree with these terms, please do not use, install, modify or redistribute this Apple software. In consideration of your agreement to abide by the following terms, and subject to these terms, Apple grants you a personal, non-exclusive license, under Apple's copyrights in this original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the Apple Software, with or without modifications, in source and/or binary forms; provided that if you redistribute the Apple Software in its entirety and without modifications, you must retain this notice and the following text and disclaimers in all such redistributions of the Apple Software. Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to endorse or promote products derived from the Apple Software without specific prior written permission from Apple. Except as expressly stated in this notice, no other rights or licenses, express or implied, are granted by Apple herein, including but not limited to any patent rights that may be infringed by your derivative works or by other works in which the Apple Software may be incorporated. The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS. IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *///////////////////////////////////////////////////////////////////////////////////#ifndef __CarbonEventHandlers#define __CarbonEventHandlers#include "CarbonHead.h"#include "ControlInfo.h"#include "MenuInfo.h"#include "GLDataStructs.h"#include "WindowControl.h"// NOTE: Globals are defined in CarbonEventHandlers.cextern EventHandlerUPP appCommandProcessor;extern EventHandlerUPP windowEventProcessor;extern EventHandlerUPP menuEventProcessor;extern EventHandlerUPP controlEventProcessor;extern ControlRef buttonSnapshot;extern ControlRef buttonSequence;extern ControlRef buttonStart;extern ControlRef sequenceTimeInterval;extern ControlRef sequenceFrameCount;extern ControlRef movieTimeLimit;extern ControlRef movieFrameCount;extern ControlRef movieFramesCapturedCounter;extern ControlRef movieProgressBar;extern ControlRef movieSwitchUseTimeLimit;extern ControlRef movieSwitchUseFrameLimit;extern ControlRef movieFrameRate;// Rendering loop timer. Controls the rate at which we're drawing framesextern EventLoopTimerRef renderTimer;extern EventLoopTimerUPP renderTimerUPP;// Snapshot timer. Controls the rate at which we're taking snapshot/movie sequencesextern EventLoopTimerRef snapshotTimer;extern EventLoopTimerUPP snapshotTimerUPP;// Other globalsextern WindowRef pMainWindow;extern MenuHandle pMainMenu;extern MenuRef theMenu;extern bool appQuit;extern ControlRef ctrlRef;extern ControlID ctrlID;extern bool appQuit;extern GLWindow mainWindow;extern int movieUseFrameLimit;extern int movieUseTimeLimit;extern long seqTimeInt;extern long seqFrameCount;extern long movTimeLimit;extern long movFrameCount;extern long fps;extern long movFramesCaptured;extern GWorldPtr *gwBuffer;extern long imageCount;// Event handlers & their global variablesextern pascal OSStatus MainAppEventHandler(EventHandlerCallRef appHandler, EventRef theEvent, void* appData);extern pascal OSStatus MainWindowEventHandler(EventHandlerCallRef windowHandler, EventRef theEvent, void* winData);extern pascal OSStatus MainMenuEventHandler(EventHandlerCallRef windowHandler, EventRef theEvent, void* winData);extern pascal OSStatus ControlEventHandler(EventHandlerCallRef windowHandler, EventRef theEvent, void* ctrlData);extern pascal void RenderTimedEventProcessor(EventLoopTimerRef inTimer, void* timeData);extern pascal void SnapshotTimedEventProcessor(EventLoopTimerRef inTimer, void* timeData);extern pascal void MovieCaptureTimedEventProcessor(EventLoopTimerRef inTimer, void* timeData);// Other utility functionsextern void UpdateTimer(long newFireTime);extern void InstallEventHandlers(void);// The following is defined in GLMain.cextern void Render(GLWindow *glw);// These are the event types we're registering for. The complete list (semi-documented) is contained// in the CarbonEvents.h header file in the Carbon SDK.// Note on mouse deltas: if you install the handler at the APPLICATION level, you get the global// delta, as in for the entire width of the screen. If you install it at the WINDOW level,// you only get the deltas while the mouse remains within the bounds of the window.// I don't deal with menu events here. They're mainly for doing things when you need to know when your// menus begin and end tracking, when they display, etc. To handle commands from menus, it's best to // specify them in InterfaceBuilder (if nib-based. programmatically otherwise) and handle them with // your HICommand handling function.static const EventTypeSpec appEventList[] = { {kEventClassCommand, kEventCommandProcess}, {kEventClassMouse, kEventMouseDown}, {kEventClassMouse, kEventMouseUp}, {kEventClassMouse, kEventMouseMoved}, {kEventClassMouse, kEventMouseDragged}, {kEventClassMouse, kEventMouseWheelMoved}}; static const EventTypeSpec windowEventList[] = { {kEventClassKeyboard, kEventRawKeyDown}, {kEventClassKeyboard, kEventRawKeyRepeat}, {kEventClassKeyboard, kEventRawKeyUp}, {kEventClassKeyboard, kEventRawKeyModifiersChanged}, {kEventClassKeyboard, kEventHotKeyPressed}, {kEventClassKeyboard, kEventHotKeyReleased}, {kEventClassWindow, kEventWindowClose}, {kEventClassWindow, kEventWindowDrawContent}, {kEventClassWindow, kEventWindowBoundsChanged}, // Handled at the APP level. Change if need to be window-constrained// {kEventClassMouse, kEventMouseDown},// {kEventClassMouse, kEventMouseUp},// {kEventClassMouse, kEventMouseMoved},// {kEventClassMouse, kEventMouseDragged},// {kEventClassMouse, kEventMouseWheelMoved}};static const EventTypeSpec menuEventList[] = { {kEventClassMenu, kEventMenuBeginTracking}, {kEventClassMenu, kEventMenuEndTracking}, {kEventClassMenu, kEventMenuChangeTrackingMode}, {kEventClassMenu, kEventMenuOpening}, {kEventClassMenu, kEventMenuClosed}, {kEventClassMenu, kEventMenuTargetItem}, {kEventClassMenu, kEventMenuMatchKey}, {kEventClassMenu, kEventMenuEnableItems},};// These are the events we handle for controls in our support window// Note, this list is basically all control events. We handle very few.static const EventTypeSpec supportWindowEventList[] = {// {kEventClassControl, kEventControlInitialize},// {kEventClassControl, kEventControlDispose},// {kEventClassControl, kEventControlGetOptimalBounds},// {kEventClassControl, kEventControlDefInitialize},// {kEventClassControl, kEventControlDefDispose}, {kEventClassControl, kEventControlHit},// {kEventClassControl, kEventControlSimulateHit},// {kEventClassControl, kEventControlHitTest},// {kEventClassControl, kEventControlDraw},// {kEventClassControl, kEventControlApplyBackground},// {kEventClassControl, kEventControlApplyTextColor},// {kEventClassControl, kEventControlSetFocusPart},// {kEventClassControl, kEventControlGetFocusPart},// {kEventClassControl, kEventControlActivate},// {kEventClassControl, kEventControlDeactivate},// {kEventClassControl, kEventControlSetCursor},// {kEventClassControl, kEventControlContextualMenuClick },// {kEventClassControl, kEventControlClick},// {kEventClassControl, kEventControlTrack},// {kEventClassControl, kEventControlGetScrollToHereStartPoint},// {kEventClassControl, kEventControlGetIndicatorDragConstraint},// {kEventClassControl, kEventControlIndicatorMoved},// {kEventClassControl, kEventControlGhostingFinished},// {kEventClassControl, kEventControlGetActionProcPart},// {kEventClassControl, kEventControlGetPartRegion},// {kEventClassControl, kEventControlGetPartBounds}, {kEventClassControl, kEventControlSetData}, {kEventClassControl, kEventControlGetData},// {kEventClassControl, kEventControlValueFieldChanged},// {kEventClassControl, kEventControlAddedSubControl},// {kEventClassControl, kEventControlRemovingSubControl},// {kEventClassControl, kEventControlBoundsChanged},// {kEventClassControl, kEventControlOwningWindowChanged},// {kEventClassControl, kEventControlArbitraryMessage}};#endif</pre>
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