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Can't continue grabbing virtual throttle and joystick #313

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RoyBeer opened this issue Jun 6, 2022 · 4 comments
Open

Can't continue grabbing virtual throttle and joystick #313

RoyBeer opened this issue Jun 6, 2022 · 4 comments
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documentation Issue with/change of documentation

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@RoyBeer
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RoyBeer commented Jun 6, 2022

If you press and release the grip button quickly you will continue grabbing until you press and release the grip button again.

Maybe it's just me being too stupid, but I can't seem to find the timing to achieve continue grabbing the virtual throttle and joystick. I'm using the Quest 2 + Touch Controllers.

@dantman dantman added the documentation Issue with/change of documentation label Jun 6, 2022
@dantman
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dantman commented Jun 6, 2022

Oh, looks like some of the documentation on the README is old. Those are instructions for the Vive wands, which only have a basic button in the middle of the controller.

The Oculus Touch controllers have a better grip button, so the default bindings are to hold the grip button to grab.

@RoyBeer
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RoyBeer commented Jun 6, 2022

Ah, I see. If it's not too much of an effort I'd love to have it as a feature still, as it's kinda annoying when navigating in menus (OT: what's the reason for no POV on the Thrust?) and I'll lose grip and have to re-establish it by looking towards to joystick, because then the menu on the left dis- and reappears again before I can continue with my task.

Maybe this will not be an issue once I'm more provident but at least for now I keep losing grip while panicking which led to not being able to correct course fast enough twice now already. 🤣

@dantman
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dantman commented Jun 6, 2022

OT: what's the reason for no POV on the Thrust

Reverse lock (#47) requires an input and until 3DOF thruster controls are finished (#51) I don't know if the axis on the thruster should be POVs or thruster axis. So I left POVs off the throttle until those features are finished.

@dantman
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dantman commented Jun 6, 2022

Ah, I see. If it's not too much of an effort I'd love to have it as a feature still, as it's kinda annoying when navigating in menus and I'll lose grip and have to re-establish it by looking towards to joystick, because then the menu on the left dis- and reappears again before I can continue with my task.

You can rebind the controls if you want. Use the Edit button in the controls panel to open SteamVR's Input bindings. If you swap the "Grab (Hold Only)" bindings with "Grab (Toggleable)" the grip buttons will behave like they do on the Vive controllers.

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