From efc1ba14f67db354e9ef9b849ddf38b8a0feb157 Mon Sep 17 00:00:00 2001 From: Dmitrii Valuev <36172129+divalue@users.noreply.github.com> Date: Fri, 29 Mar 2024 14:47:15 +0200 Subject: [PATCH] Update README.md --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 7861808..03a1901 100644 --- a/README.md +++ b/README.md @@ -33,6 +33,7 @@ The RealityKit framework was built from the ground up specifically for augmented - [RealityKitLaunchScreen](https://github.com/aheze/RealityKitLaunchScreen/tree/main) - A launch screen made with SwiftUI and RealityKit - [Glass-Fit](https://github.com/mounarezgui-mobile/glass-fit) - Glass-Fit is an open-source iOS app demo that showcases the power of RealityKit in making 3D overlays effortless using Reality Composer - [Capturinator](https://github.com/BertanT/Capturinator) - Powered by RealityKit, Capturinator is a Mac app that turns photos of an object taken at multiple angles into 3D USDZ models. +- [RealityKit_ARQL](https://github.com/frank-1992/RealityKit_ARQL) - Using RealityKit to implement ARQuickLook functions #### Packages - [RealityActions](https://github.com/migueldeicaza/RealityActions) - RealityActions brings the popular Cocos2D-style action framework to Entities in RealityKit. - [FocusEntity](https://github.com/maxxfrazer/FocusEntity) - FocusEntity lets you see exactly where the centre of the view will sit in the AR space