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Copy pathSononics Audio Revival Drawbar Synthesizer.txt
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Sononics Audio Revival Drawbar Synthesizer.txt
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//Remote Map template for Instruments Revival Drawbar Synthesizer: Sononics Audio, LLC
Scope Sononics com.sononics.Revival
// Control Surface Item Key Remotable Item Scale Mode
//Map _control_ Pitch Bend
//Map _control_ Mod Wheel
//Map _control_ Voicing Overtone Type
//Map _control_ Voicing Overlay Type
//Map _control_ Voicing Velocity Type
//Map _control_ Voicing Click Type
//Map _control_ Voicing Monophonic Mode
//Map _control_ Voicing Transpose Amount
//Map _control_ Voicing Pitch Bend Range
//Map _control_ Voicing Attack First/All
//Map _control_ Voicing Portamento Rate
//Map _control_ Voicing Portamento Mode
//Map _control_ Voicing Velocity Sensitivity
//Map _control_ Voicing Chorus Depth
//Map _control_ Voicing Decay Keyboard Track
//Map _control_ Voicing Vibrato Depth
//Map _control_ Voicing Tremolo Depth
//Map _control_ Voicing Vibrato/Tremolo Rate
//Map _control_ FX Preamp Enable
//Map _control_ FX Preamp Type
//Map _control_ FX Preamp Drive
//Map _control_ FX Preamp Tone
//Map _control_ FX Preamp Post-FX
//Map _control_ FX Preamp Swell
//Map _control_ FX Phaser Enable
//Map _control_ FX Phaser Type
//Map _control_ FX Phaser Rate
//Map _control_ FX Phaser Depth
//Map _control_ FX Phaser Feedback
//Map _control_ FX ModFilter Enable
//Map _control_ FX ModFilter Type
//Map _control_ FX ModFilter Frequency
//Map _control_ FX ModFilter Resonance
//Map _control_ FX ModFilter Sync Type
//Map _control_ FX ModFilter LFO Depth
//Map _control_ FX ModFilter LFO Rate
//Map _control_ FX ModFilter LFO Synced-Rate
//Map _control_ FX ModFilter LFO Wave
//Map _control_ FX Speaker Enable
//Map _control_ FX Speaker Type
//Map _control_ FX Speaker Rotator Amount
//Map _control_ FX Speaker Rotator Balance
//Map _control_ FX Speaker Rotator Air
//Map _control_ FX Speaker Pan
//Map _control_ FX Reverb Enable
//Map _control_ FX Reverb Type
//Map _control_ FX Reverb Pre-Delay
//Map _control_ FX Reverb L/R Pos
//Map _control_ FX Reverb Time
//Map _control_ FX Reverb Depth
//Map _control_ FX Delay Enable
//Map _control_ FX Delay Type
//Map _control_ FX Delay Time
//Map _control_ FX Delay Depth
//Map _control_ FX Delay Feedback
//Map _control_ FX Delay High-Frequency
//Map _control_ Volume
//Map _control_ FX Limiter Enable
//Map _control_ FX Limiter Threshold
//Map _control_ Attack Section Gain Adjust
//Map _control_ Attack Section FX Bypass
//Map _control_ Attack Section Click
//Map _control_ Attack Section Attack Rate
//Map _control_ Attack Section Decay Rate
//Map _control_ Primary Section Gain Adjust
//Map _control_ Primary Section Decay Rate
//Map _control_ Pri/Sec Fade Mode
//Map _control_ Pri/Sec AutoFade Type
//Map _control_ Pri/Sec AutoFade CrossFade
//Map _control_ Pri/Sec AutoFade Rate
//Map _control_ Pri/Sec Keep Primary
//Map _control_ Secondary Section Gain Adjust
//Map _control_ Secondary Section Decay Rate
//Map _control_ Release Section Click
//Map _control_ Release Section Attack Rate
//Map _control_ Release Section Decay Rate
//Map _control_ Release Section Gain Adjust
//Map _control_ Release Decay All Sections
//Map _control_ R1 Knob
//Map _control_ R2 Knob
//Map _control_ S1 Switch
//Map _control_ S2 Switch
//Map _control_ Attack Enable Switch
//Map _control_ Vib/Trem Enable Switch
//Map _control_ Rotator Speed Switch
//Map _control_ Rotator Brake Switch
//Map _control_ Drawbar Solo
//Map _control_ Attack Mod3 Type
//Map _control_ Attack Mod3 Animation Type
//Map _control_ Attack Mod3 Amount
//Map _control_ Attack Mod3 Tone
//Map _control_ Attack Mod3 Note Scale
//Map _control_ Attack Mod3 Velocity Scale
//Map _control_ Attack Mod3 Animation Amount
//Map _control_ Attack Mod3 Animation Rate
//Map _control_ Attack Mod3 Enable 1
//Map _control_ Attack Mod3 Enable 2
//Map _control_ Attack Mod3 Enable 3
//Map _control_ Attack Mod3 Enable 4
//Map _control_ Attack Mod3 Enable 5
//Map _control_ Attack Mod3 Enable 6
//Map _control_ Attack Mod3 Enable 7
//Map _control_ Attack Mod3 Enable 8
//Map _control_ Attack Mod3 Enable 9
//Map _control_ Attack Mod3 Enable 10
//Map _control_ Attack Mod2 Type
//Map _control_ Attack Mod2 Animation Type
//Map _control_ Attack Mod2 Amount
//Map _control_ Attack Mod2 Tone
//Map _control_ Attack Mod2 Note Scale
//Map _control_ Attack Mod2 Velocity Scale
//Map _control_ Attack Mod2 Animation Amount
//Map _control_ Attack Mod2 Animation Rate
//Map _control_ Attack Mod2 Enable 1
//Map _control_ Attack Mod2 Enable 2
//Map _control_ Attack Mod2 Enable 3
//Map _control_ Attack Mod2 Enable 4
//Map _control_ Attack Mod2 Enable 5
//Map _control_ Attack Mod2 Enable 6
//Map _control_ Attack Mod2 Enable 7
//Map _control_ Attack Mod2 Enable 8
//Map _control_ Attack Mod2 Enable 9
//Map _control_ Attack Mod2 Enable 10
//Map _control_ Attack Mod1 Type
//Map _control_ Attack Mod1 Animation Type
//Map _control_ Attack Mod1 Amount
//Map _control_ Attack Mod1 Tone
//Map _control_ Attack Mod1 Note Scale
//Map _control_ Attack Mod1 Velocity Scale
//Map _control_ Attack Mod1 Animation Amount
//Map _control_ Attack Mod1 Animation Rate
//Map _control_ Attack Mod1 Enable 1
//Map _control_ Attack Mod1 Enable 2
//Map _control_ Attack Mod1 Enable 3
//Map _control_ Attack Mod1 Enable 4
//Map _control_ Attack Mod1 Enable 5
//Map _control_ Attack Mod1 Enable 6
//Map _control_ Attack Mod1 Enable 7
//Map _control_ Attack Mod1 Enable 8
//Map _control_ Attack Mod1 Enable 9
//Map _control_ Attack Mod1 Enable 10
//Map _control_ Attack Section Solo
//Map _control_ Primary Mod3 Type
//Map _control_ Primary Mod3 Animation Type
//Map _control_ Primary Mod3 Amount
//Map _control_ Primary Mod3 Tone
//Map _control_ Primary Mod3 Note Scale
//Map _control_ Primary Mod3 Velocity Scale
//Map _control_ Primary Mod3 Animation Amount
//Map _control_ Primary Mod3 Animation Rate
//Map _control_ Primary Mod3 Enable 1
//Map _control_ Primary Mod3 Enable 2
//Map _control_ Primary Mod3 Enable 3
//Map _control_ Primary Mod3 Enable 4
//Map _control_ Primary Mod3 Enable 5
//Map _control_ Primary Mod3 Enable 6
//Map _control_ Primary Mod3 Enable 7
//Map _control_ Primary Mod3 Enable 8
//Map _control_ Primary Mod3 Enable 9
//Map _control_ Primary Mod3 Enable 10
//Map _control_ Primary Mod2 Type
//Map _control_ Primary Mod2 Animation Type
//Map _control_ Primary Mod2 Amount
//Map _control_ Primary Mod2 Tone
//Map _control_ Primary Mod2 Note Scale
//Map _control_ Primary Mod2 Velocity Scale
//Map _control_ Primary Mod2 Animation Amount
//Map _control_ Primary Mod2 Animation Rate
//Map _control_ Primary Mod2 Enable 1
//Map _control_ Primary Mod2 Enable 2
//Map _control_ Primary Mod2 Enable 3
//Map _control_ Primary Mod2 Enable 4
//Map _control_ Primary Mod2 Enable 5
//Map _control_ Primary Mod2 Enable 6
//Map _control_ Primary Mod2 Enable 7
//Map _control_ Primary Mod2 Enable 8
//Map _control_ Primary Mod2 Enable 9
//Map _control_ Primary Mod2 Enable 10
//Map _control_ Primary Mod1 Type
//Map _control_ Primary Mod1 Animation Type
//Map _control_ Primary Mod1 Amount
//Map _control_ Primary Mod1 Tone
//Map _control_ Primary Mod1 Note Scale
//Map _control_ Primary Mod1 Velocity Scale
//Map _control_ Primary Mod1 Animation Amount
//Map _control_ Primary Mod1 Animation Rate
//Map _control_ Primary Mod1 Enable 1
//Map _control_ Primary Mod1 Enable 2
//Map _control_ Primary Mod1 Enable 3
//Map _control_ Primary Mod1 Enable 4
//Map _control_ Primary Mod1 Enable 5
//Map _control_ Primary Mod1 Enable 6
//Map _control_ Primary Mod1 Enable 7
//Map _control_ Primary Mod1 Enable 8
//Map _control_ Primary Mod1 Enable 9
//Map _control_ Primary Mod1 Enable 10
//Map _control_ Primary Section Solo
//Map _control_ Secondary Mod3 Type
//Map _control_ Secondary Mod3 Animation Type
//Map _control_ Secondary Mod3 Amount
//Map _control_ Secondary Mod3 Tone
//Map _control_ Secondary Mod3 Note Scale
//Map _control_ Secondary Mod3 Velocity Scale
//Map _control_ Secondary Mod3 Animation Amount
//Map _control_ Secondary Mod3 Animation Rate
//Map _control_ Secondary Mod3 Enable 1
//Map _control_ Secondary Mod3 Enable 2
//Map _control_ Secondary Mod3 Enable 3
//Map _control_ Secondary Mod3 Enable 4
//Map _control_ Secondary Mod3 Enable 5
//Map _control_ Secondary Mod3 Enable 6
//Map _control_ Secondary Mod3 Enable 7
//Map _control_ Secondary Mod3 Enable 8
//Map _control_ Secondary Mod3 Enable 9
//Map _control_ Secondary Mod3 Enable 10
//Map _control_ Secondary Mod2 Type
//Map _control_ Secondary Mod2 Animation Type
//Map _control_ Secondary Mod2 Amount
//Map _control_ Secondary Mod2 Tone
//Map _control_ Secondary Mod2 Note Scale
//Map _control_ Secondary Mod2 Velocity Scale
//Map _control_ Secondary Mod2 Animation Amount
//Map _control_ Secondary Mod2 Animation Rate
//Map _control_ Secondary Mod2 Enable 1
//Map _control_ Secondary Mod2 Enable 2
//Map _control_ Secondary Mod2 Enable 3
//Map _control_ Secondary Mod2 Enable 4
//Map _control_ Secondary Mod2 Enable 5
//Map _control_ Secondary Mod2 Enable 6
//Map _control_ Secondary Mod2 Enable 7
//Map _control_ Secondary Mod2 Enable 8
//Map _control_ Secondary Mod2 Enable 9
//Map _control_ Secondary Mod2 Enable 10
//Map _control_ Secondary Mod1 Type
//Map _control_ Secondary Mod1 Animation Type
//Map _control_ Secondary Mod1 Amount
//Map _control_ Secondary Mod1 Tone
//Map _control_ Secondary Mod1 Note Scale
//Map _control_ Secondary Mod1 Velocity Scale
//Map _control_ Secondary Mod1 Animation Amount
//Map _control_ Secondary Mod1 Animation Rate
//Map _control_ Secondary Mod1 Enable 1
//Map _control_ Secondary Mod1 Enable 2
//Map _control_ Secondary Mod1 Enable 3
//Map _control_ Secondary Mod1 Enable 4
//Map _control_ Secondary Mod1 Enable 5
//Map _control_ Secondary Mod1 Enable 6
//Map _control_ Secondary Mod1 Enable 7
//Map _control_ Secondary Mod1 Enable 8
//Map _control_ Secondary Mod1 Enable 9
//Map _control_ Secondary Mod1 Enable 10
//Map _control_ Secondary Section Solo
//Map _control_ Release Mod3 Type
//Map _control_ Release Mod3 Animation Type
//Map _control_ Release Mod3 Amount
//Map _control_ Release Mod3 Tone
//Map _control_ Release Mod3 Note Scale
//Map _control_ Release Mod3 Animation Amount
//Map _control_ Release Mod3 Animation Rate
//Map _control_ Release Mod3 Enable 1
//Map _control_ Release Mod3 Enable 2
//Map _control_ Release Mod3 Enable 3
//Map _control_ Release Mod3 Enable 4
//Map _control_ Release Mod3 Enable 5
//Map _control_ Release Mod3 Enable 6
//Map _control_ Release Mod3 Enable 7
//Map _control_ Release Mod3 Enable 8
//Map _control_ Release Mod3 Enable 9
//Map _control_ Release Mod3 Enable 10
//Map _control_ Release Mod2 Type
//Map _control_ Release Mod2 Animation Type
//Map _control_ Release Mod2 Amount
//Map _control_ Release Mod2 Tone
//Map _control_ Release Mod2 Note Scale
//Map _control_ Release Mod2 Animation Amount
//Map _control_ Release Mod2 Animation Rate
//Map _control_ Release Mod2 Enable 1
//Map _control_ Release Mod2 Enable 2
//Map _control_ Release Mod2 Enable 3
//Map _control_ Release Mod2 Enable 4
//Map _control_ Release Mod2 Enable 5
//Map _control_ Release Mod2 Enable 6
//Map _control_ Release Mod2 Enable 7
//Map _control_ Release Mod2 Enable 8
//Map _control_ Release Mod2 Enable 9
//Map _control_ Release Mod2 Enable 10
//Map _control_ Release Mod1 Type
//Map _control_ Release Mod1 Animation Type
//Map _control_ Release Mod1 Amount
//Map _control_ Release Mod1 Tone
//Map _control_ Release Mod1 Note Scale
//Map _control_ Release Mod1 Animation Amount
//Map _control_ Release Mod1 Animation Rate
//Map _control_ Release Mod1 Enable 1
//Map _control_ Release Mod1 Enable 2
//Map _control_ Release Mod1 Enable 3
//Map _control_ Release Mod1 Enable 4
//Map _control_ Release Mod1 Enable 5
//Map _control_ Release Mod1 Enable 6
//Map _control_ Release Mod1 Enable 7
//Map _control_ Release Mod1 Enable 8
//Map _control_ Release Mod1 Enable 9
//Map _control_ Release Mod1 Enable 10
//Map _control_ Release Section Solo
//Map _control_ Attack Wave Set
//Map _control_ Attack Drawbar 1
//Map _control_ Attack Drawbar 2
//Map _control_ Attack Drawbar 3
//Map _control_ Attack Drawbar 4
//Map _control_ Attack Drawbar 5
//Map _control_ Attack Drawbar 6
//Map _control_ Attack Drawbar 7
//Map _control_ Attack Drawbar 8
//Map _control_ Attack Drawbar 9
//Map _control_ Attack Drawbar 10
//Map _control_ Primary Wave Set
//Map _control_ Primary Drawbar 1
//Map _control_ Primary Drawbar 2
//Map _control_ Primary Drawbar 3
//Map _control_ Primary Drawbar 4
//Map _control_ Primary Drawbar 5
//Map _control_ Primary Drawbar 6
//Map _control_ Primary Drawbar 7
//Map _control_ Primary Drawbar 8
//Map _control_ Primary Drawbar 9
//Map _control_ Primary Drawbar 10
//Map _control_ Secondary Wave Set
//Map _control_ Secondary Drawbar 1
//Map _control_ Secondary Drawbar 2
//Map _control_ Secondary Drawbar 3
//Map _control_ Secondary Drawbar 4
//Map _control_ Secondary Drawbar 5
//Map _control_ Secondary Drawbar 6
//Map _control_ Secondary Drawbar 7
//Map _control_ Secondary Drawbar 8
//Map _control_ Secondary Drawbar 9
//Map _control_ Secondary Drawbar 10
//Map _control_ Release Wave Set
//Map _control_ Release Drawbar 1
//Map _control_ Release Drawbar 2
//Map _control_ Release Drawbar 3
//Map _control_ Release Drawbar 4
//Map _control_ Release Drawbar 5
//Map _control_ Release Drawbar 6
//Map _control_ Release Drawbar 7
//Map _control_ Release Drawbar 8
//Map _control_ Release Drawbar 9
//Map _control_ Release Drawbar 10