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Aerialod 0.0.2 only renders black screen or part of heightmap - using WINE #323

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jonahhoj opened this issue Mar 28, 2024 · 2 comments
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@jonahhoj
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While obviously the issue may come down to just running it with WINE, I was wondering if anyone has any ideas as to what the issue could be? I found another previous issue that seems to catalogue the same issue, but on my end version 0.0.1 has the same issue. While the previous poster merely had a black screen, by clicking in between "Cube" and "Poly" I was able to force a render of what looks to be part of the heightmap, seen below. So far I've tried running WINE using different windows versions, different aerialod versions, on different computers, and no luck.
Screen Shot 2024-03-28 at 12 17 48 AM

@do-me
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do-me commented May 19, 2024

Same problem on Mac Sonoma with following log:

(base) ➜  Aerialod-0.0.2 wine Aerialod.exe
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0088:fixme:keyboard:NtUserActivateKeyboardLayout Changing user locale is not supported
009c:fixme:keyboard:NtUserActivateKeyboardLayout Changing user locale is not supported
0024:fixme:keyboard:NtUserActivateKeyboardLayout Changing user locale is not supported
[Log: 15-34] PNG read : w 512 : h 256 : samples 3 : alpha 1 : bits 8 : map 0 : bgr 0 : a1 0
0024:fixme:wgl:macdrv_wglChoosePixelFormatARB unused pfAttribFList
[Log: 15-34] opengl version: 3 0
Shader:
ERROR: 0:1: Invalid call of undeclared identifier 'texture2DLod'

Program:
ERROR: One or more attached shaders not successfully compiled

Shader:
ERROR: 0:1: Invalid call of undeclared identifier 'texture2DLod'

Program:
ERROR: One or more attached shaders not successfully compiled

[Log: 15-34] RGBE : w 512 : h 256 : gamma 1 : exposure 0
height : bottom 8.000000 : height 7.999683
[Time] normalize map 	: 0.009700 msec
[Time] update map 	: 0.430300 msec
[Time] gen map 	: 36.023600 msec
Shader:
ERROR: 0:1: Invalid call of undeclared identifier 'texture2DLod'

Program:
ERROR: One or more attached shaders not successfully compiled

Shader:
ERROR: 0:1: Invalid call of undeclared identifier 'texture2DLod'

Program:
ERROR: One or more attached shaders not successfully compiled

Shader:
ERROR: 0:12: Invalid call of undeclared identifier 'texture2DLod'
ERROR: 0:12: Use of undeclared identifier 'h'
ERROR: 0:12: Use of undeclared identifier 'h'
ERROR: 0:16: Use of undeclared identifier 'h'

Program:
ERROR: One or more attached shaders not successfully compiled

Shader:
ERROR: 0:20: Invalid call of undeclared identifier 'texture2DLod'
ERROR: 0:20: Use of undeclared identifier 'h'
ERROR: 0:20: Use of undeclared identifier 'h'
ERROR: 0:24: Use of undeclared identifier 'h'

Program:
ERROR: One or more attached shaders not successfully compiled

@Sbobba-j
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Same problem here...
Has someone found a solution yet?

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3 participants