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NormalMap gets overriden on import #3

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freeminders123 opened this issue Feb 15, 2019 · 0 comments
Open

NormalMap gets overriden on import #3

freeminders123 opened this issue Feb 15, 2019 · 0 comments

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@freeminders123
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freeminders123 commented Feb 15, 2019

If an FBX file only has diffuse and normal map defined, the switch-case in SCNMaterial + TextureInfo:makePropertyContents(textureInfo:) overrides the normal.contents with nil.

Could you add:

if (textureInfo.getMaterialPropertyContents() == nil) {
return
}
before the switch textureInfo.textureType
?
This should work, tested it with the current Version

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