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A user asked about a gain medium that supports saturation for applications in laser simulations.
Currently, we can simulate gain, but without saturation, it will eventually diverge for longer runtimes. I believe we can still analyze transient states in laser cavities, but it would be interesting if we had a way to simulate something as a 4-level system, as implemented in other solvers.
Priority is up for discussion, I think. I have seen one user interested at this moment. Maybe @tomflexcompute can add more about this.
The text was updated successfully, but these errors were encountered:
I agree it would be nice to support this. @FilipeFcp If I implement this, would you be able to make an example notebook? Do you have something in mind there?
@tomflexcompute It is not critical for this user. He had experience with Tidy3D and he says it is his preferred tool.
@caseyflex Sure, I could work on a notebook about it. I have nothing specific in mind. I took a quick look and found a few papers that could be promising. But most papers just simulate the cavity (the Bragg mirrors, or photonic crystal mirrors, things like that)
A user asked about a gain medium that supports saturation for applications in laser simulations.
Currently, we can simulate gain, but without saturation, it will eventually diverge for longer runtimes. I believe we can still analyze transient states in laser cavities, but it would be interesting if we had a way to simulate something as a 4-level system, as implemented in other solvers.
Priority is up for discussion, I think. I have seen one user interested at this moment. Maybe @tomflexcompute can add more about this.
The text was updated successfully, but these errors were encountered: