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Doom 64 Graphic Issue #1771
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I only get - "per stripe" and "per triangle" options on this older tablet. Will try a newer Android tablet later. And also test "per pixel" with Windows setup. |
On mobile you need to select Vulkan to have the per pixel option. |
OK, working now. Occasional "snow" in upper-left hand corner with Vulkan. Does not happen with OpenGL. Probably not a Flycast issue. I'm using a Lenovo tablet with Android 13 with all the updates. Flycast is v2.4-27. |
Common issue with Mali GPUs when using per pixel. |
Platform / OS / Hardware: Windows & Android
Flycast version: 2.4
Hardware: Android Tablet, Windows 11 Laptop
Is this fixable? The weapon just shows a box, but still works. Tried full frame buffer and all the different graphic api's - no change.
It may be using SQ's to output directly to VRAM, I'm not sure.
https://github.com/jnmartin84/doom64-dc/
https://www.dreamcast-talk.com/forum/viewtopic.php?p=190527#p190527
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