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index.ts
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interface Subject {
attach(observer: Observer): void;
detach(observer: Observer): void;
notify(): void;
}
class ConcreteSubject implements Subject {
public state: number;
private observers: Observer[] = [];
public attach(observer: Observer): void {
console.log('Subject: Attached an observer.');
this.observers.push(observer);
}
public detach(observer: Observer): void {
const observerIndex = this.observers.indexOf(observer);
if (observerIndex === -1) {
return console.log('Subject: Nonexistent observer.');
}
this.observers.splice(observerIndex, 1);
console.log('Subject: Detached an observer.');
}
public notify(): void {
console.log('Subject: Notifying observers...');
for (const observer of this.observers) {
observer.update(this);
}
}
public someBusinessLogic(): void {
console.log('\nSubject: I\'m doing something important.');
this.state = Math.floor(Math.random() * (10 + 1));
console.log(`Subject: My state has just changed to: ${this.state}`);
this.notify();
}
}
interface Observer {
update(subject: Subject): void;
}
class ConcreteObserverA implements Observer {
public update(subject: Subject): void {
if (subject instanceof ConcreteSubject && subject.state < 3) {
console.log('ConcreteObserverA: Reacted to the event.');
}
}
}
class ConcreteObserverB implements Observer {
public update(subject: Subject): void {
if (subject instanceof ConcreteSubject && (subject.state === 0 || subject.state >= 2)) {
console.log('ConcreteObserverB: Reacted to the event.');
}
}
}
function clientCodeContext() {
const subject = new ConcreteSubject();
const observer1 = new ConcreteObserverA();
subject.attach(observer1);
const observer2 = new ConcreteObserverB();
subject.attach(observer2);
subject.someBusinessLogic();
subject.someBusinessLogic();
subject.detach(observer2);
subject.someBusinessLogic();
}
export function observer() {
clientCodeContext()
}