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Game server throws an exception when multiple instances are open #17

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samschreiber opened this issue Oct 25, 2013 · 1 comment
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@samschreiber
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"If you open the Game Server when there's another instance already open, it generates an exception. It should give a warning message to tell you that only 1 instance can be open at a time, then gracefully shut down after you've acknowledged the message."

@samschreiber
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As far as I can tell, this only happens when both game servers are using the local game repository. There are two options for how to fix this: either have both game servers share a single local game repository server, or have each spawn a separate local game repository server on different ports. I'm trying to decide which is the better approach, in terms of code/system complexity.

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