From b828dcb72445a706eb5ab3e132c8c4db6863a13b Mon Sep 17 00:00:00 2001 From: Raymon Zhang Date: Mon, 20 Dec 2021 19:45:54 -0800 Subject: [PATCH 1/2] Fixed some grammar/typos --- .../fundamentals/design-and-ux/ux-basics/index.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/content/en/fundamentals/design-and-ux/ux-basics/index.md b/src/content/en/fundamentals/design-and-ux/ux-basics/index.md index 8f6b05cbec4..b0adafb71c6 100644 --- a/src/content/en/fundamentals/design-and-ux/ux-basics/index.md +++ b/src/content/en/fundamentals/design-and-ux/ux-basics/index.md @@ -13,7 +13,7 @@ description: A step-by-step guide to the basics of UX design. This article introduces a workflow that can help teams, products, startups and companies create a robust and meaningful process for developing a better user experience for their customers. You could use different parts of the process -separately but they ideally work best as a series of steps. +separately, but they ideally work best as a series of steps. This guide borrows heavily from the Design Sprint methodology that multiple teams across Google use to troubleshoot and solve challenges such as the @@ -106,7 +106,7 @@ medical facilities by the end of the year” would be a great goal to aim for. There is one caveat. This method of validation is the least favoured as it prevents team discussion and collaboration, potentially creating a siloed -atmosphere in an organization. Nevertheless it can yield some good information +atmosphere in an organization. Nevertheless, it can yield some good information about the clients and the design challenge that you could otherwise miss. ### Lightning talks @@ -204,10 +204,10 @@ people (or players), each with a stake in the project's flow. Based on your learnings you need to list out the possible players. It could be a user type or stakeholder, for example, “a doctor who treats clubfoot”, “a patient who has clubfoot”, “a care giver who looks after patient”, etc.. Write down each player -on a the left hand side of a sheet of paper or if you have access to one, on a -whiteboard. On the right hand side write each player's goals. +on the left-hand side of a sheet of paper or if you have access to one, on a +whiteboard. On the right-hand side write each player's goals. -Finally for each player, write down the number of steps required for them to +Finally, for each player, write down the number of steps required for them to reach their goal. For example for "a doctor who treats clubfoot” the goal would be “cure a patient with clubfoot”, so the steps could be “register the patient in the system”, “start them on medical a plan”, “create a review cycle of their @@ -309,7 +309,7 @@ take weeks of work to create. Creating a prototype is a balance between time and realness, so be careful not -to sway to much into either extreme. Either way, you could end up wasting time. +to sway too much into either extreme. Either way, you could end up wasting time. ## Usability-test your designs @@ -376,7 +376,7 @@ right solution. This article should now give you a basic grounding in UX and its importance. UX isn’t something that should be looked upon as a role for a designer or -researcher. It is actually the responsibility of everyone involved in a project +researcher. It is actually the responsibility of everyone involved in a project, so I would recommend involvement at every opportunity. ## Feedback {: #feedback } From d52da517859038d1fd05648db08a9672702e29e3 Mon Sep 17 00:00:00 2001 From: Raymon Zhang Date: Tue, 21 Dec 2021 10:33:28 -0800 Subject: [PATCH 2/2] Change updated date --- src/content/en/fundamentals/design-and-ux/ux-basics/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/content/en/fundamentals/design-and-ux/ux-basics/index.md b/src/content/en/fundamentals/design-and-ux/ux-basics/index.md index b0adafb71c6..cc32f7c6744 100644 --- a/src/content/en/fundamentals/design-and-ux/ux-basics/index.md +++ b/src/content/en/fundamentals/design-and-ux/ux-basics/index.md @@ -2,7 +2,7 @@ project_path: /web/fundamentals/_project.yaml book_path: /web/fundamentals/_book.yaml description: A step-by-step guide to the basics of UX design. -{# wf_updated_on: 2018-09-20 #} +{# wf_updated_on: 2021-12-20 #} {# wf_published_on: 2016-10-01 #} {# wf_blink_components: N/A #}