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Doesn't work with updated dependencies #3

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iojanis opened this issue May 12, 2024 · 1 comment
Open

Doesn't work with updated dependencies #3

iojanis opened this issue May 12, 2024 · 1 comment
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@iojanis
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iojanis commented May 12, 2024

Describe the bug
Updating the dependencies leads to:

warn @ client.js?v=d80597a4:2639
l @ script.js:1
t @ script.js:1
p @ script.js:1
d.pushState.d.pushState @ script.js:1
history.pushState @ client.js?v=d80597a4:94
navigate @ client.js?v=d80597a4:1367
await in navigate (async)
_goto @ client.js?v=d80597a4:367
goto @ client.js?v=d80597a4:1732
validatetrack_handler @ +page.svelte:87
(anonymous) @ chunk-IH7JMGZT.js?v=d80597a4:1253
(anonymous) @ chunk-IH7JMGZT.js?v=d80597a4:1252
click_handler_2 @ TrackSelection.svelte:130
click_handler_2 @ TrackSelection.svelte:182
(anonymous) @ chunk-IH7JMGZT.js?v=d80597a4:1276
bubble @ chunk-IH7JMGZT.js?v=d80597a4:1276
click_handler @ PlainButton.svelte:40
Show 9 more frames
Show less
CommonGamePlay.svelte:199 [HMR][Svelte] Unrecoverable HMR error in <TrackElement>: next update will trigger a full reload
logError @ proxy.js?v=d80597a4:15
Proxy<TrackElement> @ proxy.js?v=d80597a4:380
create_default_slot_6 @ CommonGamePlay.svelte:199
create_slot @ chunk-IH7JMGZT.js?v=d80597a4:101
create_default_slot_1 @ TrackElementTransform.svelte:21
create_slot @ chunk-IH7JMGZT.js?v=d80597a4:101
create_default_slot3 @ chunk-26UHSXCU.js?v=d80597a4:2744
create_slot @ chunk-IH7JMGZT.js?v=d80597a4:101
create_default_slot @ chunk-26UHSXCU.js?v=d80597a4:1035
create_slot @ chunk-IH7JMGZT.js?v=d80597a4:101
create_fragment @ chunk-26UHSXCU.js?v=d80597a4:789
init @ chunk-IH7JMGZT.js?v=d80597a4:2203
HierarchicalObject @ chunk-26UHSXCU.js?v=d80597a4:988
create_fragment2 @ chunk-26UHSXCU.js?v=d80597a4:1109
init @ chunk-IH7JMGZT.js?v=d80597a4:2203
SceneGraphObject @ chunk-26UHSXCU.js?v=d80597a4:1217
create_if_block2 @ chunk-26UHSXCU.js?v=d80597a4:2681
create_fragment5 @ chunk-26UHSXCU.js?v=d80597a4:2843
init @ chunk-IH7JMGZT.js?v=d80597a4:2203
T @ chunk-26UHSXCU.js?v=d80597a4:3132
construct @ chunk-26UHSXCU.js?v=d80597a4:3216
create_else_block @ TrackElementTransform.svelte:10
create_fragment @ TrackElementTransform.svelte:20
init @ chunk-IH7JMGZT.js?v=d80597a4:2203
TrackElementTransform @ TrackElementTransform.svelte:28
createProxiedComponent @ svelte-hooks.js?v=d80597a4:341
ProxyComponent @ proxy.js?v=d80597a4:242
Proxy<TrackElementTransform> @ proxy.js?v=d80597a4:349
create_default_slot_5 @ CommonGamePlay.svelte:199
create_slot @ chunk-IH7JMGZT.js?v=d80597a4:101
create_each_block @ TrackViewer.svelte:87
create_fragment @ TrackViewer.svelte:86
init @ chunk-IH7JMGZT.js?v=d80597a4:2203
TrackViewer @ TrackViewer.svelte:30
createProxiedComponent @ svelte-hooks.js?v=d80597a4:341
ProxyComponent @ proxy.js?v=d80597a4:242
Proxy<TrackViewer> @ proxy.js?v=d80597a4:349
create_default_slot_3 @ CommonGamePlay.svelte:163
create_slot @ chunk-IH7JMGZT.js?v=d80597a4:101
create_default_slot @ BoundingSphere.svelte:5
create_slot @ chunk-IH7JMGZT.js?v=d80597a4:101
create_default_slot3 @ chunk-26UHSXCU.js?v=d80597a4:2744
create_slot @ chunk-IH7JMGZT.js?v=d80597a4:101
create_default_slot @ chunk-26UHSXCU.js?v=d80597a4:1035
create_slot @ chunk-IH7JMGZT.js?v=d80597a4:101
create_fragment @ chunk-26UHSXCU.js?v=d80597a4:789
init @ chunk-IH7JMGZT.js?v=d80597a4:2203
HierarchicalObject @ chunk-26UHSXCU.js?v=d80597a4:988
create_fragment2 @ chunk-26UHSXCU.js?v=d80597a4:1109
init @ chunk-IH7JMGZT.js?v=d80597a4:2203
SceneGraphObject @ chunk-26UHSXCU.js?v=d80597a4:1217
create_if_block2 @ chunk-26UHSXCU.js?v=d80597a4:2681
create_fragment5 @ chunk-26UHSXCU.js?v=d80597a4:2843
init @ chunk-IH7JMGZT.js?v=d80597a4:2203
T @ chunk-26UHSXCU.js?v=d80597a4:3132
construct @ chunk-26UHSXCU.js?v=d80597a4:3224
create_fragment @ BoundingSphere.svelte:5
init @ chunk-IH7JMGZT.js?v=d80597a4:2203
BoundingSphere @ BoundingSphere.svelte:20
createProxiedComponent @ svelte-hooks.js?v=d80597a4:341
ProxyComponent @ proxy.js?v=d80597a4:242
Proxy<BoundingSphere> @ proxy.js?v=d80597a4:349
create_if_block_8 @ CommonGamePlay.svelte:199
create_default_slot @ CommonGamePlay.svelte:149
create_slot @ chunk-IH7JMGZT.js?v=d80597a4:101
create_default_slot_19 @ @threlte_extras.js?v=d80597a4:44331
create_slot @ chunk-IH7JMGZT.js?v=d80597a4:101
create_default_slot3 @ chunk-26UHSXCU.js?v=d80597a4:2744
create_slot @ chunk-IH7JMGZT.js?v=d80597a4:101
create_default_slot @ chunk-26UHSXCU.js?v=d80597a4:1035
create_slot @ chunk-IH7JMGZT.js?v=d80597a4:101
create_fragment @ chunk-26UHSXCU.js?v=d80597a4:789
init @ chunk-IH7JMGZT.js?v=d80597a4:2203
HierarchicalObject @ chunk-26UHSXCU.js?v=d80597a4:988
create_fragment2 @ chunk-26UHSXCU.js?v=d80597a4:1109
init @ chunk-IH7JMGZT.js?v=d80597a4:2203
SceneGraphObject @ chunk-26UHSXCU.js?v=d80597a4:1217
create_if_block2 @ chunk-26UHSXCU.js?v=d80597a4:2681
create_fragment5 @ chunk-26UHSXCU.js?v=d80597a4:2843
init @ chunk-IH7JMGZT.js?v=d80597a4:2203
T @ chunk-26UHSXCU.js?v=d80597a4:3132
construct @ chunk-26UHSXCU.js?v=d80597a4:3224
create_default_slot27 @ @threlte_extras.js?v=d80597a4:44405
create_slot @ chunk-IH7JMGZT.js?v=d80597a4:101
create_fragment @ chunk-26UHSXCU.js?v=d80597a4:789
init @ chunk-IH7JMGZT.js?v=d80597a4:2203
HierarchicalObject @ chunk-26UHSXCU.js?v=d80597a4:988
create_fragment35 @ @threlte_extras.js?v=d80597a4:44619
init @ chunk-IH7JMGZT.js?v=d80597a4:2203
Suspense @ @threlte_extras.js?v=d80597a4:44828
create_fragment @ CommonGamePlay.svelte:195
init @ chunk-IH7JMGZT.js?v=d80597a4:2203
CommonGamePlay @ CommonGamePlay.svelte:58
createProxiedComponent @ svelte-hooks.js?v=d80597a4:341
ProxyComponent @ proxy.js?v=d80597a4:242
Proxy<CommonGamePlay> @ proxy.js?v=d80597a4:349
create_fragment @ TrackValidation.svelte:6
init @ chunk-IH7JMGZT.js?v=d80597a4:2203
TrackValidation @ TrackValidation.svelte:8
createProxiedComponent @ svelte-hooks.js?v=d80597a4:341
ProxyComponent @ proxy.js?v=d80597a4:242
Proxy<TrackValidation> @ proxy.js?v=d80597a4:349
create_fragment @ +page.svelte:2
init @ chunk-IH7JMGZT.js?v=d80597a4:2203
Page @ +page.svelte:4
createProxiedComponent @ svelte-hooks.js?v=d80597a4:341
ProxyComponent @ proxy.js?v=d80597a4:242
Proxy<+page> @ proxy.js?v=d80597a4:349
construct_svelte_component_dev @ chunk-IH7JMGZT.js?v=d80597a4:2634
create_default_slot_2 @ root.svelte:51
create_slot @ chunk-IH7JMGZT.js?v=d80597a4:101
create_fragment @ layout.svelte?v=d80597a4:22
init @ chunk-IH7JMGZT.js?v=d80597a4:2203
Layout @ layout.svelte?v=d80597a4:98
createProxiedComponent @ svelte-hooks.js?v=d80597a4:341
ProxyComponent @ proxy.js?v=d80597a4:242
Proxy<Layout> @ proxy.js?v=d80597a4:349
construct_svelte_component_dev @ chunk-IH7JMGZT.js?v=d80597a4:2634
update @ root.svelte:50
update @ root.svelte:49
update_slot_base @ chunk-IH7JMGZT.js?v=d80597a4:128
update @ +layout.svelte:4
update_slot_base @ chunk-IH7JMGZT.js?v=d80597a4:128
update @ @threlte_extras.js?v=d80597a4:44357
update_slot_base @ chunk-IH7JMGZT.js?v=d80597a4:128
update @ chunk-26UHSXCU.js?v=d80597a4:2770
update_slot_base @ chunk-IH7JMGZT.js?v=d80597a4:128
update @ chunk-26UHSXCU.js?v=d80597a4:1061
update_slot_base @ chunk-IH7JMGZT.js?v=d80597a4:128
update @ chunk-26UHSXCU.js?v=d80597a4:815
update @ chunk-IH7JMGZT.js?v=d80597a4:1351
flush @ chunk-IH7JMGZT.js?v=d80597a4:1317
Promise.then (async)
schedule_update @ chunk-IH7JMGZT.js?v=d80597a4:1291
make_dirty @ chunk-IH7JMGZT.js?v=d80597a4:2159
(anonymous) @ chunk-IH7JMGZT.js?v=d80597a4:2196
$$self.$$set @ root.svelte:62
(anonymous) @ proxy.js?v=d80597a4:83
$set @ chunk-IH7JMGZT.js?v=d80597a4:2509
dest.<computed> @ proxy.js?v=d80597a4:46
navigate @ client.js?v=d80597a4:1407
await in navigate (async)
_goto @ client.js?v=d80597a4:367
goto @ client.js?v=d80597a4:1732
validatetrack_handler @ +page.svelte:87
(anonymous) @ chunk-IH7JMGZT.js?v=d80597a4:1253
(anonymous) @ chunk-IH7JMGZT.js?v=d80597a4:1252
click_handler_2 @ TrackSelection.svelte:130
click_handler_2 @ TrackSelection.svelte:182
(anonymous) @ chunk-IH7JMGZT.js?v=d80597a4:1276
bubble @ chunk-IH7JMGZT.js?v=d80597a4:1276
click_handler @ PlainButton.svelte:40
Show 120 more frames
Show less
TrackElement.svelte:18 Uncaught (in promise) TypeError: Cannot read properties of undefined (reading 'component')
    at $$self.$$.update (TrackElement.svelte:18:47)
    at init (chunk-IH7JMGZT.js?v=d80597a4:2200:6)
    at new TrackElement (TrackElement.svelte:18:56)
    at createProxiedComponent (svelte-hooks.js?v=d80597a4:341:9)
    at new ProxyComponent (proxy.js?v=d80597a4:242:7)
    at new Proxy<TrackElement> (proxy.js?v=d80597a4:349:11)
    at Array.create_default_slot_6 (CommonGamePlay.svelte:199:92)
    at create_slot (chunk-IH7JMGZT.js?v=d80597a4:101:25)
    at Array.create_default_slot_1 (TrackElementTransform.svelte:21:59)
    at create_slot (chunk-IH7JMGZT.js?v=d80597a4:101:25)

To Reproduce
Steps to reproduce the behavior:

  1. Fresh repo
  2. pnpm i
  3. pnpm up --latest
  4. run
  5. See error
@iojanis
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iojanis commented May 12, 2024

Pinpointed it to "@dimforge/rapier3d-compat", investigating the reason

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