forked from bobsgame/okgame
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathstdafx.h
executable file
·182 lines (165 loc) · 7.02 KB
/
stdafx.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
#pragma once
#include "oktypes.h"
#include <string>
#include "src/Utility/ArrayList.h"
#include "src/Utility/HashMap.h"
#include "src/Utility/Logger.h"
#include "src/Utility/OKColor.h"
#include "src/Utility/stringconverter.h"
#include "src/Utility/Easing.h"
#include "src/Utility/OKMath.h"
#include "src/Utility/OKString.h"
#include "src/../lib/HQ2X/HQ2X.h"
#include "src/Utility/OKBool.h"
#include "src/Utility/AssetData.h"
#include "src/Utility/BufferedImage.h"
#include "src/Utility/ControlsManager.h"
#include "src/Utility/audio/AudioManager.h"
#include "src/Utility/audio/AudioFile.h"
#include "src/Utility/audio/AudioData.h"
//#include "src/Utility/audio/Music.h"
//#include "src/Utility/audio/MusicData.h"
#include "src/Utility/audio/Sound.h"
//#include "src/Utility/audio/SoundData.h"
#include "src/Utility/FileUtils.h"
#include "src/Utility/Console.h"
#include "src/Utility/ConsoleText.h"
#include "src/Utility/System.h"
#include "src/Utility/gl/GLUtils.h"
#include "src/Utility/gl/Texture.h"
#include "src/Utility/OKFont.h"
#include "src/Utility/Caption.h"
#include "src/Utility/CaptionManager.h"
#include "src/Utility/OKMenu.h"
#include "src/Puzzle/Block.h"
#include "src/Puzzle/OKGame.h"
#include "src/Puzzle/GameLogic.h"
#include "src/Puzzle/Grid.h"
#include "src/Puzzle/Piece.h"
#include "src/Puzzle/GameType.h"
#include "src/Puzzle/GameSequence.h"
#include "src/Puzzle/PuzzlePlayer.h"
#include "src/Puzzle/GlobalSettings.h"
#include "src/Engine/cinematics/CinematicsManager.h"
#include "src/Engine/cinematics/Letterbox.h"
#include "src/Engine/cinematics/ScreenOverlay.h"
#include "src/Engine/entity/Cameraman.h"
#include "src/Engine/entity/Character.h"
#include "src/Engine/entity/Entity.h"
#include "src/Engine/entity/PathFinder.h"
#include "src/Engine/entity/RandomCharacter.h"
#include "src/Engine/entity/ScreenSprite.h"
#include "src/Engine/entity/Sprite.h"
#include "src/Engine/entity/SpriteAnimationSequence.h"
#include "src/Engine/entity/SpriteData.h"
#include "src/Engine/entity/SpriteManager.h"
#include "src/Engine/rpg/event/ActionManager.h"
#include "src/Engine/rpg/event/Dialogue.h"
#include "src/Engine/rpg/event/DialogueData.h"
#include "src/Engine/rpg/event/Event.h"
#include "src/Engine/rpg/event/EventCommand.h"
#include "src/Engine/rpg/event/EventData.h"
#include "src/Engine/rpg/event/EventManager.h"
#include "src/Engine/rpg/event/EventParameter.h"
#include "src/Engine/rpg/event/Flag.h"
#include "src/Engine/rpg/event/FlagData.h"
#include "src/Engine/rpg/event/GameString.h"
#include "src/Engine/rpg/event/GameStringData.h"
#include "src/Engine/rpg/event/Skill.h"
#include "src/Engine/rpg/event/SkillData.h"
#include "src/Engine/rpg/Clock.h"
#include "src/Engine/rpg/EasingTest.h"
#include "src/Engine/network/GameSave.h"
#include "src/Engine/rpg/Item.h"
#include "src/Engine/rpg/Player.h"
#include "src/Engine/rpg/Wallet.h"
#include "src/Engine/rpg/FriendCharacter.h"
#include "src/Engine/rpg/FriendManager.h"
#include "src/Engine/rpg/gui/CountryCodes.h"
#include "src/Engine/rpg/gui/GameChallengeNotificationPanel.h"
#include "src/Engine/rpg/gui/GUIManager.h"
#include "src/Engine/rpg/gui/MenuPanel.h"
#include "src/Engine/rpg/gui/PlayerEditMenu.h"
#include "src/Engine/rpg/gui/gameStore/GameItem.h"
#include "src/Engine/rpg/gui/gameStore/GameStore.h"
#include "src/Engine/rpg/gui/statusbar/NotificationManager.h"
#include "src/Engine/rpg/gui/statusbar/StatusBar.h"
#include "src/Engine/rpg/gui/statusbar/buttons/GameStoreButton.h"
#include "src/Engine/rpg/gui/statusbar/buttons/NDButton.h"
#include "src/Engine/rpg/gui/statusbar/buttons/StatusBarButton.h"
#include "src/Engine/rpg/gui/statusbar/buttons/StuffButton.h"
#include "src/Engine/rpg/gui/statusbar/captions/ClockCaption.h"
#include "src/Engine/rpg/gui/statusbar/captions/DayCaption.h"
#include "src/Engine/rpg/gui/statusbar/captions/MoneyCaption.h"
#include "src/Engine/rpg/gui/statusbar/captions/StatusBarCaption.h"
#include "src/Engine/rpg/gui/statusbar/notification/Notification.h"
#include "src/Engine/rpg/gui/stuffMenu/StuffMenu.h"
#include "src/Engine/rpg/gui/stuffMenu/SubPanel.h"
#include "src/Engine/rpg/gui/stuffMenu/subMenus/ControlsPanel.h"
#include "src/Engine/rpg/gui/stuffMenu/subMenus/DebugInfoPanel.h"
#include "src/Engine/rpg/gui/stuffMenu/subMenus/FriendsPanel.h"
#include "src/Engine/rpg/gui/stuffMenu/subMenus/ItemsPanel.h"
#include "src/Engine/rpg/gui/stuffMenu/subMenus/LogsPanel.h"
#include "src/Engine/rpg/gui/stuffMenu/subMenus/MessagesPanel.h"
#include "src/Engine/rpg/gui/stuffMenu/subMenus/SettingsPanel.h"
#include "src/Engine/rpg/gui/stuffMenu/subMenus/StatusPanel.h"
#include "src/Engine/nd/GameDataLoader.h"
#include "src/Engine/nd/ND.h"
#include "src/Engine/nd/NDGameEngine.h"
#include "src/Engine/nd/NDGameEngine.h"
#include "src/Engine/nd/ndmenu/NDMenu.h"
#include "src/Engine/nd/ndmenu/NDMenuBackground.h"
#include "src/Engine/nd/ndmenu/NDMenuWheel.h"
#include "src/Engine/nd/ndmenu/wheelitem/NDMenuInfoPanel.h"
#include "src/Engine/nd/ndmenu/wheelitem/NDMenuMovie.h"
#include "src/Engine/nd/ndmenu/wheelitem/NDMenuWheelItem.h"
#include "src/Engine/nd/ping/PingBackground.h"
#include "src/Engine/nd/ping/PingBall.h"
#include "src/Engine/nd/ping/PingPaddle.h"
#include "src/Engine/nd/ping/Ping.h"
#include "src/Engine/nd/ramio/RamioBackground.h"
#include "src/Engine/nd/ramio/RamioBlock.h"
#include "src/Engine/nd/ramio/RamioBoba.h"
#include "src/Engine/nd/ramio/RamioBrickBlock.h"
#include "src/Engine/nd/ramio/RamioGuy.h"
#include "src/Engine/nd/ramio/RamioMoneyBlock.h"
#include "src/Engine/nd/ramio/Ramio.h"
#include "src/Engine/stadium/OKGameStadium.h"
#include "src/Engine/stadium/StadiumScreen.h"
#include "src/Engine/network/ServerObject.h"
#include "src/Engine/network/OKNet.h"
#include "src/Engine/network/TCPServerConnection.h"
#include "src/Engine/network/UDPPeerConnection.h"
#include "src/Engine/map/Area.h"
#include "src/Engine/map/AreaData.h"
#include "src/Engine/map/Door.h"
#include "src/Engine/map/DoorData.h"
#include "src/Engine/map/EntityData.h"
#include "src/Engine/map/Light.h"
#include "src/Engine/map/LightData.h"
#include "src/Engine/map/Map.h"
#include "src/Engine/map/MapData.h"
#include "src/Engine/map/MapManager.h"
#include "src/Engine/map/MapState.h"
#include "src/Engine/map/MapStateData.h"
#include "src/Engine/map/WarpArea.h"
//#include "src/Engine/state/State.h"
#include "src/Engine/state/StateManager.h"
#include "src/Engine/state/TitleScreenState.h"
#include "src/Engine/state/YouWillBeNotifiedState.h"
//#include "src/Engine/state/CreateNewAccountMenuPanel.h"
#include "src/Engine/state/CreateNewAccountState.h"
#include "src/Engine/state/GlowTileBackgroundMenuPanel.h"
#include "src/Engine/state/KeyboardMenuPanel.h"
#include "src/Engine/state/LegalMenuPanel.h"
#include "src/Engine/state/LoggedOutState.h"
#include "src/Engine/state/LoginState.h"
#include "src/Engine/state/LogoState.h"
#include "src/Engine/state/ServersHaveShutDownState.h"
#include "src/Engine/text/TextManager.h"
#include "src/Engine/text/TextWindow.h"
#include "src/main.h"
#include "src/Engine/Engine.h"
#include "src/Engine/EnginePart.h"
#include "src/Engine/rpg/BGClientEngine.h"
#include "src/Engine/MiniGameEngine.h"