diff --git a/Z_BDoom/bd_events.zc b/Z_BDoom/bd_events.zc index fe01a65e..149cc147 100644 --- a/Z_BDoom/bd_events.zc +++ b/Z_BDoom/bd_events.zc @@ -22,9 +22,9 @@ class WeaponOverrideHandler : EventHandler { case 'BD_Chainsaw' : TextureName = "graphics/popups/e_chainsaw.png"; break; case 'BD_Pistol' : if (mo.CountInv('BD_Pistol') > 1) - TextureName = "graphics/popups/e_pistol.png"; - else TextureName = "graphics/popups/e_2pist.png"; + else + TextureName = "graphics/popups/e_pistol.png"; break; case 'BD_Shotgun' : TextureName = "graphics/popups/e_shot.png"; break; case 'BD_SuperShotgun' : TextureName = "graphics/popups/e_SSG.png"; break;