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In the default setting for the game_tutorial example there is .toml file.
In this toml file, the default is setting schema to true.
[schema]
# Use scheman to reduce the compile+link time
use = true
However, this results in the following error:
info: Initializing worklist
info: Memory limit set minium 1254 Mbyte
info: Sanity check of files to mutate
info: Ok
info: Checking the build command
info: Found new test case(s):
info: Array2DFixture500x250.TestArray2DInBoundsVec2i
info: Adding alive mutants to worklist
info: Coverage information is up to date
info: Changed the timeout from 1 minute, 20 secs, and 3 ms to 2 minutes, 40 secs, and 5 ms (iteration 1)
error: exiting...
The Status of skipped mutants is unknown
Setting it back to false resolves the issue. However, I am making this issue in case someone else might encounter the same issue
I ran the mutation testing as described in the README in the game tutorial project.
I am using dextool 5.1
The text was updated successfully, but these errors were encountered:
In the default setting for the game_tutorial example there is .toml file.
In this toml file, the default is setting schema to true.
However, this results in the following error:
Setting it back to false resolves the issue. However, I am making this issue in case someone else might encounter the same issue
I ran the mutation testing as described in the README in the game tutorial project.
I am using dextool 5.1
The text was updated successfully, but these errors were encountered: