From 48ec94b87d68e37975fefc08b9862d2b115eacd1 Mon Sep 17 00:00:00 2001 From: Kenneth Skovhede Date: Thu, 30 May 2024 11:17:36 +0200 Subject: [PATCH] Update README.md --- README.md | 2 -- 1 file changed, 2 deletions(-) diff --git a/README.md b/README.md index 1abe7f8..47db9f8 100644 --- a/README.md +++ b/README.md @@ -3,8 +3,6 @@ [![Nuget count](https://img.shields.io/nuget/v/CoCoL.svg)](https://www.nuget.org/packages/CoCoL/) [![License](https://img.shields.io/github/license/kenkendk/cocol.svg)](https://github.com/kenkendk/cocol/blob/master/LICENSE) [![Issues open](https://img.shields.io/github/issues-raw/kenkendk/cocol.svg)](https://github.com/kenkendk/cocol/issues/) -[![Coverage Status](https://coveralls.io/repos/github/kenkendk/cocol/badge.svg)](https://coveralls.io/github/kenkendk/cocol) -[![Codacy Badge](https://api.codacy.com/project/badge/Grade/3083acd7b35d47538e27465d24c12326)](https://www.codacy.com/manual/kenneth/cocol?utm_source=github.com&utm_medium=referral&utm_content=kenkendk/cocol&utm_campaign=Badge_Grade) CoCoL is a fresh multi-programming approach, leveraging the C# `await` keyword to produce sequential and easily understandable multithreading code. With a shared-nothing approach and explicit communication, programs written with CoCoL are automatically free from race conditions and other threading hazards.