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Releases: lord-server/lord

2023.12

30 Dec 20:36
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Change Log:

  • Add walls for LOTT stones. Closes #998
  • Add clan chest
  • Add banisters for all woods. Closes #1048
  • MapGen: Dungeons:
    • add some bricks, stone & mossy cooble into walls. Closes #1140
    • add minimal interior. Closes #1141
    • DeadMen:
      • transparent & some like levitation. Relates to #1207
      • Ability to kill DeadMen. Closes #25
      • make dungeon more guarded:
        • increase DeadMan hp & damage, decrease received damage. Closes #1207
        • increase DeadMan spawn chance, interval & deep. Relates to #1213
  • Change pearl-item texture; Make pearl-block more trasparent. Closes #979.
  • Add //select_chunks worldedit command. Closes #1087
  • Add translations for campfire. Relates to #328, #1189
  • Fix cooking on campfire.
  • Technical:
    • Update ambience submodule. Also closes #241
    • Extract our admin pick & stick into separate mod. Closes #794
    • WE: delete unused; full update by add submodule from our fork. Closes #783. Our locale translations lost & needs to be added into fork & then PR to upstream.
    • Upd WE: readd our translations in our fork. Relates to #783 #794
    • Change ambience submodule url to new one. Fix build. Fix #1183
    • Move protector_lott to our scope (mods/lord/Blocks/). Relates to #1185
    • Translate all builtin prases (Core/builtin/). Remove our partial translations. Closes #1186. Relates to #1174, #1186
    • Simplify "palantiri" achievement code. Remove "GAME*" usage. Relates to #1157, #686
    • Remove last GAME<race> privs usage. Drop lord_base_commands. Closes #1157, closes #1174
    • Update submodule (ru translations)
    • Upadate builtin translations to latest version. Relates to #1186.
    • Readd WorldEdit submodule from upstream. Closes #1181
    • some readme fixes
    • Upd areas: get only translations from upstream. Relates to #1188, #328
    • Rename locale files. Fixes #1190.
    • Fix couple translations in areas. Relates to #1188, #328
    • Move campfire mod into our folder lord/Blocks. Closes #1189
    • MapGen: extend minetest with .register_on_dungeon_generated(). Relates to #1140, #1141
    • MapGen: extract Dwarf Tamb generation into separate file. Relates to #1140, #1141
    • MapGen: add detection of rooms walls in dungeons. Relates to #1140 #1141
    • MapGen: fix cyclomatic complexity in find_room_walls()
    • MapGen: add lottmapgen:dwarf_chest_spawner. Relates to #1141
    • MapGen: add ability to set nodes param2 when generating dungeon. Relates to #1141
    • MapGen: Dungeons: corrected walls calc/finding. Relates to #1140, #1141
    • MapGen: Dungeons: more readable code. Relates to #1140, #1141
    • MapGen: Dungeons: rename var, fix type hint. Relates to #1140, #1141
    • Up To 5.8: fix deprecations. Closes #1208
    • Deploy: add set -e to Polygon CI. Hope it will stops the job with error when it failed.
    • Re-add WorldEdit via https. (fix deploy)
    • Deploy: stop jobs with error when it fails (for prod).
    • To 5.8: update MTG mods. Closes #1211
    • To 5.8.0: Update minetest.conf.example. No changes in our configs needed. Closes #1209.
    • Mobs: Ability to specify armor_groups. (Copied from upstream). Relates to #25
    • Mobs: ability to use transparent textures. Relates to #1207
    • Add Discord LongPoll API mod (as submodule).
    • Add Discord submodule dir.
    • Configure Discord notifications for Polygon (test server).

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2023.09.p2

25 Dec 23:49
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Change Log:

  • Temporary New Year textures for chests. Closes #1212.

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2023.09.p1

25 Dec 23:48
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Change Log:

  • Fix duplication of lamps when inserting into frame. Closes #1204

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2023.09

04 Oct 02:48
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Change Log:

  • Nazguls can spawns in specified areas & not destroy it (#1109) (#1111)
  • One charcoal from one wood planks. Fixes #1112
  • Remove protection check for placing mobs. Fixes #1110 (#1114)
  • MapGen: Add gravel & desert gravel. Closes #1098 (#1115)
  • Horses:
    • One "horse" in slot. Fixes #1133
    • Fix stucked animation: walk when standing or stand when riding. Fixes #1132
  • Dwarf Tomb:
    • Add Dwarf Tomb nodes. #773
    • Dwarven Tomb achievement. Closes #773
    • MapGen: add dwarf tomb to dungeons rarely. Closese #1139
  • Add sound for chicken. Relates to #347 #1168
  • Add smoke for campfire. (You can use campfire as smoke from a chimney). Resolves #1176
  • Fix "Tourists" achievement
  • Fix obsidian drop chance.
  • Traders:
    • Traders: Different forms for different users. No theft. Fixes #1146
    • Traders: Ability to return goods for select new one & find out the price. Fixes #1145
    • Mobs: Traders: Return forgotten money to player or drop int world. Closes #1156
    • Traders: Use standard background on trading form. Closes #1152
    • Traders: No fraud: if your stack is almost full, the remaining items will be in your hand. Fixes #168
    • Mobs: Traders: ability to pass items by shift+click. Closes #1171
    • Mobs: Traders: persistent goods (money always appears for trading). Relates to #1173
    • Mods: Traders: endless money exchange. Closes #1173
    • Mobs: Traders: fix no price for boat from human trader. Fixes #1175
    • Mobs: Traders: add same race discount calc. Resolves #1159
    • Mobs: (Traders:) unify model size & collision box calc. Fixes #1172 hobbit fat.
    • Change prices for dwarf trader. Relates #1150
    • Fix translation error message on open trader form. Fixes #1151

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2023.08.p3

20 Sep 15:18
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Change Log:

  • Add drops of stone with coal and obsidian (#1161)
  • One charcoal from one wood planks. Fixes #1112
  • Torch from charcoal.
  • Sounds for castle:* nodes. Fixes #1126
  • Place planks always to north directed. Fixes #833
  • Animated mordor water. Fixes #611

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2023.08.p2

18 Sep 01:13
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Change Log:

  • Add previews for elven clothes. Fixes #1144
  • Add craft for big chains. Fixes #1131
  • Up dwarven axe damage. Relates to #1128
  • Substituting player in Vassals clan
  • Fix clan player name.

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2023.08.p1

07 Sep 01:55
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Change Log:

  • Decrease wielded food when feed the riding animal. Fixes #1113
  • Add sounds for castle:dungeon_stone(малахит) & castle:bound_straw. Fixes #1123
  • Add lighting description for orc torch. Fix #1125
  • Sign_wall recipe displays in craft book. Fixes #1127
  • Change throwing axes damage. Fixes #1128
  • Skeleton rotation ability. Fixes #1129
  • Detach player if horse is killed. Fixes #1102
  • Save horse hp after server reboot. Fixes #1124
  • Add "Zhekil_mason" into mason clan.

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2023.08

25 Aug 00:10
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Change Log:

  • Horses:

    • Take horse with hold sneak
    • Show health for damaged non driven horse.
    • Store hp for taken into inventory horse. Fixes #1100
    • Check if inventory is full on take horse. Fixes #1101
    • Place horse only on surface & only near by. Fixes #513
    • Ability to feed horses. Closes #1104:
      • horses & pony: by carrot, recovers 5 hp
      • wargs: by rotten meat (6 hp) & orc food (5 hp)
  • Use standard bg for chest, workbench, shop & mail box. Relates to #17

  • Add Vassals clan cloak.

  • MapGen: add farming:cotton_wild. Add rarity drop itself. Resolves #1105

  • MapGen: add mordor clay. Fix some bugs. Resolves #1077

  • Login can be up to 24 symbols

  • Display clan name in player nametag. Resolves #1107

  • Change road craft. Fixes #1106

  • Added new crafts for walls (Due to MTG update):

    • wall for "default:brick"
    • walls for:
      • "default:sandstone"
      • "default:sandstonebrick"
      • "default:sandstone_block"
    • walls for:
      • "default:stone"
      • "default:stonebrick"
      • "default:stone_block"
    • walls for:
      • "default:desert_stone"
      • "default:desert_stonebrick"
      • "default:desert_stone_block"
    • walls for:
      • "default:desert_sandstone"
      • "default:desert_sandstone_brick"
      • "default:desert_sandstone_block"
    • walls for:
      • "default:silver_sandstone"
      • "default:silver_sandstone_brick"
      • "default:silver_sandstone_block"
    • walls for:
      • "default:obsidian"
      • "default:obsidian_brick"
      • "default:obsidian_block"
  • Bug Fixing:

    • Fix insertion lamp into frame & remove it items (use node). Fixes #1097
    • Move resistance while climbing the default:leaves. Fixes #683
    • Refactor dig_tree(): Fixes #64. Now torch fall down when tree dug.
    • Call on_rightclick of node if possible when on_place of horse. (Chests is opened & not horse is placed) Fixes #1099
    • Take horse with hold sneak. Fixes take horse by arrow hit. Fixes #302
    • Allow ghosts for old upside_down stairs for replacing by ABM. Fixes unknown in Minas Tirith. Fix #263

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2023.07.p1

12 Aug 19:02
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Change Log:

  • Update candles_3d: Fix dark-{gray|green} candles craft. Fixes #1096
  • Restore bacteria texture. Fixes #1073
  • junglewood translations: тропический -> эвкалиптовый. Fixes #1006
  • Change glass stairs & doors textures to our style. Fixes #908

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2023.07

03 Aug 19:16
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Change Log:

  • Add "Frozen Stone" stairs & slab. Relates to #997
  • Add waterlily into shallow water. Closes #1086
  • Add our fork candles_3d as submodule. Closes #1088
  • Revert "lifetimer on for NPC" (Mobs not die; Gnomocide is possible again)
  • Add :default:desert_gravel
    • add Grinder recipes. Relates to 1082
    • add cooking desert_gravel. Relates to #1082
  • Add mason clan cloak

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