Releases: lord-server/lord
Releases · lord-server/lord
2023.12
Change Log:
- Add walls for LOTT stones. Closes #998
- Add clan chest
- Add banisters for all woods. Closes #1048
- MapGen: Dungeons:
- Change pearl-item texture; Make pearl-block more trasparent. Closes #979.
- Add
//select_chunks
worldedit command. Closes #1087 - Add translations for
campfire
. Relates to #328, #1189 - Fix cooking on campfire.
- Technical:
- Update ambience submodule. Also closes #241
- Extract our admin pick & stick into separate mod. Closes #794
- WE: delete unused; full update by add submodule from our fork. Closes #783. Our locale translations lost & needs to be added into fork & then PR to upstream.
- Upd WE: readd our translations in our fork. Relates to #783 #794
- Change
ambience
submodule url to new one. Fix build. Fix #1183 - Move
protector_lott
to our scope (mods/lord/Blocks/
). Relates to #1185 - Translate all builtin prases (
Core/builtin/
). Remove our partial translations. Closes #1186. Relates to #1174, #1186 - Simplify "palantiri" achievement code. Remove
"GAME*"
usage. Relates to #1157, #686 - Remove last
GAME<race>
privs usage. Droplord_base_commands
. Closes #1157, closes #1174 - Update submodule (ru translations)
- Upadate builtin translations to latest version. Relates to #1186.
- Readd WorldEdit submodule from upstream. Closes #1181
- some readme fixes
- Upd
areas
: get only translations from upstream. Relates to #1188, #328 - Rename locale files. Fixes #1190.
- Fix couple translations in
areas
. Relates to #1188, #328 - Move
campfire
mod into our folderlord/Blocks
. Closes #1189 - MapGen: extend
minetest
with.register_on_dungeon_generated()
. Relates to #1140, #1141 - MapGen: extract Dwarf Tamb generation into separate file. Relates to #1140, #1141
- MapGen: add detection of rooms walls in dungeons. Relates to #1140 #1141
- MapGen: fix cyclomatic complexity in
find_room_walls()
- MapGen: add
lottmapgen:dwarf_chest_spawner
. Relates to #1141 - MapGen: add ability to set nodes
param2
when generating dungeon. Relates to #1141 - MapGen: Dungeons: corrected walls calc/finding. Relates to #1140, #1141
- MapGen: Dungeons: more readable code. Relates to #1140, #1141
- MapGen: Dungeons: rename var, fix type hint. Relates to #1140, #1141
- Up To
5.8
: fix deprecations. Closes #1208 - Deploy: add
set -e
to Polygon CI. Hope it will stops the job with error when it failed. - Re-add WorldEdit via https. (fix deploy)
- Deploy: stop jobs with error when it fails (for prod).
- To
5.8
: update MTG mods. Closes #1211 - To
5.8.0
: Updateminetest.conf.example
. No changes in our configs needed. Closes #1209. - Mobs: Ability to specify
armor_groups
. (Copied from upstream). Relates to #25 - Mobs: ability to use transparent textures. Relates to #1207
- Add Discord LongPoll API mod (as submodule).
- Add Discord submodule dir.
- Configure Discord notifications for Polygon (test server).
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2023.09.p2
2023.09.p1
Change Log:
- Fix duplication of lamps when inserting into frame. Closes #1204
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2023.09
Change Log:
- Nazguls can spawns in specified areas & not destroy it (#1109) (#1111)
- One charcoal from one wood planks. Fixes #1112
- Remove protection check for placing mobs. Fixes #1110 (#1114)
- MapGen: Add gravel & desert gravel. Closes #1098 (#1115)
- Horses:
- Dwarf Tomb:
- Add sound for chicken. Relates to #347 #1168
- Add smoke for campfire. (You can use campfire as smoke from a chimney). Resolves #1176
- Fix "Tourists" achievement
- Fix obsidian drop chance.
- Traders:
- Traders: Different forms for different users. No theft. Fixes #1146
- Traders: Ability to return goods for select new one & find out the price. Fixes #1145
- Mobs: Traders: Return forgotten money to player or drop int world. Closes #1156
- Traders: Use standard background on trading form. Closes #1152
- Traders: No fraud: if your stack is almost full, the remaining items will be in your hand. Fixes #168
- Mobs: Traders: ability to pass items by shift+click. Closes #1171
- Mobs: Traders: persistent goods (money always appears for trading). Relates to #1173
- Mods: Traders: endless money exchange. Closes #1173
- Mobs: Traders: fix no price for boat from human trader. Fixes #1175
- Mobs: Traders: add same race discount calc. Resolves #1159
- Mobs: (Traders:) unify model size & collision box calc. Fixes #1172 hobbit fat.
- Change prices for dwarf trader. Relates #1150
- Fix translation error message on open trader form. Fixes #1151
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2023.08.p3
Change Log:
- Add drops of stone with coal and obsidian (#1161)
- One charcoal from one wood planks. Fixes #1112
- Torch from charcoal.
- Sounds for
castle:*
nodes. Fixes #1126 - Place planks always to north directed. Fixes #833
- Animated mordor water. Fixes #611
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2023.08.p2
Change Log:
- Add previews for elven clothes. Fixes #1144
- Add craft for big chains. Fixes #1131
- Up dwarven axe damage. Relates to #1128
- Substituting player in Vassals clan
- Fix clan player name.
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2023.08.p1
Change Log:
- Decrease wielded food when feed the riding animal. Fixes #1113
- Add sounds for
castle:dungeon_stone
(малахит) &castle:bound_straw
. Fixes #1123 - Add lighting description for orc torch. Fix #1125
- Sign_wall recipe displays in craft book. Fixes #1127
- Change throwing axes damage. Fixes #1128
- Skeleton rotation ability. Fixes #1129
- Detach player if horse is killed. Fixes #1102
- Save horse hp after server reboot. Fixes #1124
- Add "Zhekil_mason" into mason clan.
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2023.08
Change Log:
-
Horses:
- Take horse with hold
sneak
- Show health for damaged non driven horse.
- Store hp for taken into inventory horse. Fixes #1100
- Check if inventory is full on take horse. Fixes #1101
- Place horse only on surface & only near by. Fixes #513
- Ability to feed horses. Closes #1104:
- horses & pony: by carrot, recovers 5 hp
- wargs: by rotten meat (6 hp) & orc food (5 hp)
- Take horse with hold
-
Use standard bg for chest, workbench, shop & mail box. Relates to #17
-
Add Vassals clan cloak.
-
MapGen: add
farming:cotton_wild
. Add rarity drop itself. Resolves #1105 -
MapGen: add mordor clay. Fix some bugs. Resolves #1077
-
Login can be up to 24 symbols
-
Display clan name in player nametag. Resolves #1107
-
Change road craft. Fixes #1106
-
Added new crafts for walls (Due to MTG update):
- wall for
"default:brick"
- walls for:
"default:sandstone"
"default:sandstonebrick"
"default:sandstone_block"
- walls for:
"default:stone"
"default:stonebrick"
"default:stone_block"
- walls for:
"default:desert_stone"
"default:desert_stonebrick"
"default:desert_stone_block"
- walls for:
"default:desert_sandstone"
"default:desert_sandstone_brick"
"default:desert_sandstone_block"
- walls for:
"default:silver_sandstone"
"default:silver_sandstone_brick"
"default:silver_sandstone_block"
- walls for:
"default:obsidian"
"default:obsidian_brick"
"default:obsidian_block"
- wall for
-
Bug Fixing:
- Fix insertion lamp into frame & remove it items (use node). Fixes #1097
- Move resistance while climbing the
default:leaves
. Fixes #683 - Refactor
dig_tree()
: Fixes #64. Now torch fall down when tree dug. - Call
on_rightclick
of node if possible whenon_place
of horse. (Chests is opened & not horse is placed) Fixes #1099 - Take horse with hold
sneak
. Fixes take horse by arrow hit. Fixes #302 - Allow ghosts for old upside_down stairs for replacing by ABM. Fixes
unknown
in Minas Tirith. Fix #263
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2023.07.p1
Change Log:
- Update
candles_3d
: Fix dark-{gray|green} candles craft. Fixes #1096 - Restore bacteria texture. Fixes #1073
junglewood
translations: тропический -> эвкалиптовый. Fixes #1006- Change glass stairs & doors textures to our style. Fixes #908
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2023.07
Change Log:
- Add "Frozen Stone" stairs & slab. Relates to #997
- Add waterlily into shallow water. Closes #1086
- Add our fork
candles_3d
as submodule. Closes #1088 - Revert "lifetimer on for NPC" (Mobs not die; Gnomocide is possible again)
- Add
:default:desert_gravel
- add Grinder recipes. Relates to 1082
- add cooking
desert_gravel
. Relates to #1082
- Add mason clan cloak