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HodorReflexes.xml
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<GuiXml>
<Controls>
<!-- Keyboard templates-->
<Label name="HodorReflexes_Updated_Title_Keyboard_Template" inherits="ZO_WindowTitle" text="HR_UPDATED_TITLE" color="FFFF00" virtual="true" />
<Button name="HodorReflexes_Updated_Dismiss_Keyboard_Template" inherits="ZO_DefaultButton" text="HR_UPDATED_DISMISS" virtual="true">
<Dimensions x="200" y="28" />
<Anchor point="BOTTOM" offsetY="-3" />
<OnClicked>
HodorReflexes_Updated:SetHidden(true)
</OnClicked>
<Controls>
<Texture name="$(parent)GamepadIcon" hidden="true" />
</Controls>
</Button>
<!-- <Button name="HodorReflexes_Updated_Dismiss_With_Integrity_Keyboard_Template" inherits="ZO_DefaultButton" text="HR_UPDATED_INTEGRITY" virtual="true">-->
<!-- <Dimensions x="200" y="28" />-->
<!-- <Anchor point="BOTTOM" offsetY="-3" />-->
<!-- <OnClicked>-->
<!-- HodorReflexes_Updated:SetHidden(true)-->
<!-- HodorReflexes.integrity.Check()-->
<!-- </OnClicked>-->
<!-- <Controls>-->
<!-- <Texture name="$(parent)GamepadIcon" hidden="true" />-->
<!-- </Controls>-->
<!-- </Button>-->
<!-- Gamepad Templates-->
<Label name="HodorReflexes_Updated_Title_Gamepad_Template" font="ZoFontGamepadBold34" text="HR_UPDATED_TITLE" color="FFFF00" wrapMode="ELLIPSIS" virtual="true">
<Dimensions y="28" />
<Anchor point="TOP" offsetY="-7" />
</Label>
<Button name="HodorReflexes_Updated_Dismiss_Gamepad_Template" inherits="ZO_DefaultButton ZO_ButtonBehaviorClickSound" font="ZoFontGamepadBold22" text="HR_UPDATED_DISMISS" endCapWidth="9" verticalAlignment="CENTER" mouseOverBlendMode="ADD" virtual="true">
<Dimensions x="200" y="28" />
<Anchor point="BOTTOM" offsetY="-3" />
<OnClicked>
HodorReflexes_Updated:SetHidden(true)
</OnClicked>
<Controls>
<Texture name="$(parent)GamepadIcon" keyboardEnabled="true" hidden="true">
<Dimensions x="40" y="40" />
<Anchor point="RIGHT" relativePoint="LEFT" />
<OnKeyDown>
if key == KEY_GAMEPAD_BUTTON_1 then
HodorReflexes_Updated:SetHidden(true)
end
</OnKeyDown>
</Texture>
</Controls>
</Button>
<!-- <Button name="HodorReflexes_Updated_Dismiss_With_Integrity_Gamepad_Template" inherits="ZO_DefaultButton ZO_ButtonBehaviorClickSound" font="ZoFontGamepadBold22" text="HR_UPDATED_INTEGRITY" endCapWidth="9" verticalAlignment="CENTER" mouseOverBlendMode="ADD" virtual="true">-->
<!-- <Dimensions x="200" y="28" />-->
<!-- <Anchor point="BOTTOM" offsetY="-3" />-->
<!-- <OnClicked>-->
<!-- HodorReflexes_Updated:SetHidden(true)-->
<!-- HodorReflexes.integrity.Check()-->
<!-- </OnClicked>-->
<!-- <Controls>-->
<!-- <Texture name="$(parent)GamepadIcon" keyboardEnabled="true" hidden="true">-->
<!-- <Dimensions x="40" y="40" />-->
<!-- <Anchor point="RIGHT" relativePoint="LEFT" />-->
<!-- <OnKeyDown>-->
<!-- if key == KEY_GAMEPAD_BUTTON_2 then-->
<!-- HodorReflexes_Updated:SetHidden(true)-->
<!-- HodorReflexes.integrity.Check()-->
<!-- end-->
<!-- </OnKeyDown>-->
<!-- </Texture>-->
<!-- </Controls>-->
<!-- </Button>-->
<TopLevelControl name="HodorReflexes_Updated" clampedToScreen="true" hidden="true" tier="HIGH">
<Dimensions x="900" y="230" />
<Anchor point="CENTER" />
<Controls>
<Label name="$(parent)_Title" inherits="ZO_WindowTitle" text="Hodor Reflexes"/>
<Backdrop name="$(parent)_BG" inherits="ZO_DefaultBackdrop" />
<Button name="$(parent)_Close" inherits="ZO_CloseButton">
<Anchor point="TOPRIGHT" offsetY="3" />
<OnClicked>
HodorReflexes_Updated:SetHidden(true)
</OnClicked>
</Button>
<Label name="$(parent)_Text" horizontalAlignment="LEFT" font="ZoFontWinH3" color="INTERFACE_COLOR_TYPE_TEXT_COLORS:INTERFACE_TEXT_COLOR_NORMAL" text="HR_UPDATED_TEXT">
<Anchor point="TOPLEFT" offsetX="5" offsetY="30"/>
<Anchor point="TOPRIGHT" offsetX="-5" offsetY="30"/>
</Label>
<Texture name="$(parent)_Icon1" textureFile="HodorReflexes/users/misc/randomuserid1_static.dds" textureFileReleaseOption="RELEASE_TEXTURE_AT_ZERO_REFERENCES">
<Dimensions x="32" y="32" />
<Anchor point="TOP" relativeTo="$(parent)_Text" relativePoint="BOTTOM" offsetY="10" />
</Texture>
<Texture name="$(parent)_Icon2" textureFile="HodorReflexes/users/misc2/sqrtl.dds" textureFileReleaseOption="RELEASE_TEXTURE_AT_ZERO_REFERENCES">
<Dimensions x="32" y="32" />
<Anchor point="TOP" relativeTo="$(parent)_Text" relativePoint="BOTTOM" offsetX="50" offsetY="10" />
</Texture>
<Texture name="$(parent)_Icon3" textureFile="HodorReflexes/users/moo/m00nyONE.dds" textureFileReleaseOption="RELEASE_TEXTURE_AT_ZERO_REFERENCES">
<Dimensions x="32" y="32" />
<Anchor point="TOP" relativeTo="$(parent)_Text" relativePoint="BOTTOM" offsetX="-50" offsetY="10" />
</Texture>
<Texture name="$(parent)_Icon4" textureFile="HodorReflexes/users/misc3/oceanbluee.dds" textureFileReleaseOption="RELEASE_TEXTURE_AT_ZERO_REFERENCES">
<Dimensions x="32" y="32" />
<Anchor point="TOP" relativeTo="$(parent)_Text" relativePoint="BOTTOM" offsetX="100" offsetY="10" />
</Texture>
<Texture name="$(parent)_Icon5" textureFile="HodorReflexes/users/misc/amaraxe.dds" textureFileReleaseOption="RELEASE_TEXTURE_AT_ZERO_REFERENCES">
<Dimensions x="32" y="32" />
<Anchor point="TOP" relativeTo="$(parent)_Text" relativePoint="BOTTOM" offsetX="-100" offsetY="10" />
</Texture>
<Button name="$(parent)_Dismiss">
<Controls>
<Texture name="$(parent)GamepadIcon" inherits="ZO_KeyTexture" hidden="true">
<OnInitialized name="HodorReflexes_UpdatedFrame">
self:SetKeyCode(KEY_GAMEPAD_BUTTON_1)
</OnInitialized>
</Texture>
</Controls>
</Button>
<!-- <Button name="$(parent)_Dismiss_With_Integrity">-->
<!-- <Controls>-->
<!-- <Texture name="$(parent)GamepadIcon" inherits="ZO_KeyTexture" hidden="true">-->
<!-- <OnInitialized name="HodorReflexes_UpdatedFrame_Integrity">-->
<!-- self:SetKeyCode(KEY_GAMEPAD_BUTTON_2)-->
<!-- </OnInitialized>-->
<!-- </Texture>-->
<!-- </Controls>-->
<!-- </Button>-->
</Controls>
</TopLevelControl>
</Controls>
</GuiXml>