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RootUpgradeDrops.txt
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[/Lotus/Upgrades/Mods/DropTables/RootUpgradeDrops]
Level: 0-10
15 ENDO, COMMON, AP_FUSION
Sundering Strike, RARE, AP_TACTIC
True Steel, COMMON, AP_ATTACK
Organ Shatter, COMMON, AP_ATTACK
Shocking Touch, UNCOMMON, AP_TACTIC
Trick Mag, COMMON, AP_TACTIC
No Return, UNCOMMON, AP_TACTIC
Slip Magazine, COMMON, AP_TACTIC
Pistol Gambit, COMMON, AP_ATTACK
Ammo Drum, COMMON, AP_TACTIC
Piercing Hit, COMMON, AP_TACTIC
Magazine Warp, COMMON, AP_TACTIC
Point Strike, COMMON, AP_ATTACK
Shell Compression, UNCOMMON, AP_TACTIC
Flechette, COMMON, AP_TACTIC
Ammo Stock, UNCOMMON, AP_TACTIC
Blunderbuss, COMMON, AP_ATTACK
Vitality, COMMON, AP_DEFENSE
Redirection, COMMON, AP_DEFENSE
Flow, RARE, AP_TACTIC
Rush, UNCOMMON, AP_TACTIC
Reach, COMMON, AP_ATTACK
Hawk Eye, UNCOMMON, AP_TACTIC
Eagle Eye, UNCOMMON, AP_TACTIC
Level: 10-20
50 ENDO, UNCOMMON, AP_FUSION
Molten Impact, UNCOMMON, AP_TACTIC
Fury, UNCOMMON, AP_ATTACK
North Wind, UNCOMMON, AP_DEFENSE
Reflex Coil, UNCOMMON, AP_TACTIC
Target Cracker, UNCOMMON, AP_ATTACK
Hornet Strike, UNCOMMON, AP_ATTACK
Convulsion, UNCOMMON, AP_TACTIC
Heated Charge, UNCOMMON, AP_TACTIC
Vital Sense, RARE, AP_ATTACK
Serration, UNCOMMON, AP_ATTACK
Stormbringer, UNCOMMON, AP_TACTIC
Hellfire, UNCOMMON, AP_TACTIC
Ravage, RARE, AP_ATTACK
Point Blank, UNCOMMON, AP_ATTACK
Charged Shell, UNCOMMON, AP_TACTIC
Incendiary Coat, UNCOMMON, AP_TACTIC
Steel Fiber, COMMON, AP_DEFENSE
Enemy Sense, RARE, AP_TACTIC
Continuity, RARE, AP_ATTACK
Thief's Wit, COMMON, AP_TACTIC
Lightning Rod, COMMON, AP_DEFENSE
Flame Repellent, COMMON, AP_DEFENSE
Insulation, COMMON, AP_DEFENSE
Level: 20-100
80 ENDO, RARE, AP_FUSION
Pressure Point, COMMON, AP_ATTACK
Killing Blow, UNCOMMON, AP_ATTACK
Melee Prowess, COMMON, AP_DEFENSE
Barrel Diffusion, RARE, AP_ATTACK
Gunslinger, UNCOMMON, AP_ATTACK
Deep Freeze, UNCOMMON, AP_DEFENSE
Seeker, RARE, AP_TACTIC
Quickdraw, COMMON, AP_TACTIC
Sure Shot, UNCOMMON, AP_DEFENSE
Split Chamber, RARE, AP_ATTACK
Speed Trigger, UNCOMMON, AP_ATTACK
Cryo Rounds, UNCOMMON, AP_DEFENSE
Metal Auger, RARE, AP_TACTIC
Fast Hands, COMMON, AP_TACTIC
Rifle Aptitude, UNCOMMON, AP_DEFENSE
Hell's Chamber, RARE, AP_ATTACK
Shotgun Spazz, UNCOMMON, AP_ATTACK
Chilling Grasp, UNCOMMON, AP_DEFENSE
Seeking Force, RARE, AP_TACTIC
Tactical Pump, UNCOMMON, AP_TACTIC
Shotgun Savvy, UNCOMMON, AP_DEFENSE
Continuity, RARE, AP_ATTACK
Streamline, RARE, AP_TACTIC
Stretch, UNCOMMON, AP_TACTIC
Intensify, RARE, AP_ATTACK
Fast Deflection, UNCOMMON, AP_DEFENSE
Shock Absorbers, RARE, AP_DEFENSE
Diamond Skin, UNCOMMON, AP_DEFENSE
Antitoxin, UNCOMMON, AP_DEFENSE
Warm Coat, COMMON, AP_DEFENSE
Rage, RARE, AP_ATTACK
Energy Channel, RARE, AP_ATTACK
Smite Corpus, UNCOMMON, AP_ATTACK
Smite Grineer, UNCOMMON, AP_ATTACK
Smite Infested, UNCOMMON, AP_ATTACK
Expel Corpus, UNCOMMON, AP_ATTACK
Expel Grineer, UNCOMMON, AP_ATTACK
Expel Infested, UNCOMMON, AP_ATTACK
Charged Chamber, UNCOMMON, AP_ATTACK
Bane of Corpus, UNCOMMON, AP_ATTACK
Bane of Grineer, UNCOMMON, AP_ATTACK
Bane of Infested, UNCOMMON, AP_ATTACK
Cleanse Corpus, UNCOMMON, AP_ATTACK
Cleanse Grineer, UNCOMMON, AP_ATTACK
Cleanse Infested, UNCOMMON, AP_ATTACK
Heavy Impact, UNCOMMON, AP_TACTIC
Level: 0-10
Crowd Dispersion, COMMON, AP_PRECEPT
Ghost, COMMON, AP_PRECEPT
Level: 10-100
Guardian, COMMON, AP_PRECEPT
Regen, COMMON, AP_PRECEPT
Revenge, COMMON, AP_PRECEPT
Warrior, COMMON, AP_PRECEPT
Metal Fiber, COMMON, AP_DEFENSE
Enhanced Vitality, COMMON, AP_DEFENSE
Calculated Redirection, COMMON, AP_DEFENSE
Accelerated Deflection, UNCOMMON, AP_DEFENSE
Sanctuary, RARE, AP_PRECEPT
Swift Deth, COMMON, AP_PRECEPT
Vaporize, COMMON, AP_PRECEPT
AP_FUSION=0.3
[/Lotus/Upgrades/Mods/DropTables/CorpusUpgradeDrops]
Level: 0-10
15 ENDO, COMMON, AP_FUSION
Sundering Strike, RARE, AP_TACTIC
True Steel, COMMON, AP_ATTACK
Organ Shatter, COMMON, AP_ATTACK
Shocking Touch, UNCOMMON, AP_TACTIC
Trick Mag, COMMON, AP_TACTIC
No Return, UNCOMMON, AP_TACTIC
Slip Magazine, COMMON, AP_TACTIC
Pistol Gambit, COMMON, AP_ATTACK
Ammo Drum, COMMON, AP_TACTIC
Piercing Hit, COMMON, AP_TACTIC
Magazine Warp, COMMON, AP_TACTIC
Point Strike, COMMON, AP_ATTACK
Shell Compression, UNCOMMON, AP_TACTIC
Flechette, COMMON, AP_TACTIC
Ammo Stock, UNCOMMON, AP_TACTIC
Blunderbuss, COMMON, AP_ATTACK
Vitality, COMMON, AP_DEFENSE
Redirection, COMMON, AP_DEFENSE
Flow, RARE, AP_TACTIC
Rush, UNCOMMON, AP_TACTIC
Level: 10-20
50 ENDO, UNCOMMON, AP_FUSION
Molten Impact, UNCOMMON, AP_TACTIC
Fury, UNCOMMON, AP_ATTACK
North Wind, UNCOMMON, AP_DEFENSE
Reflex Coil, UNCOMMON, AP_TACTIC
Target Cracker, UNCOMMON, AP_ATTACK
Hornet Strike, UNCOMMON, AP_ATTACK
Convulsion, UNCOMMON, AP_TACTIC
Heated Charge, UNCOMMON, AP_TACTIC
Vital Sense, RARE, AP_ATTACK
Serration, UNCOMMON, AP_ATTACK
Stormbringer, UNCOMMON, AP_TACTIC
Hellfire, UNCOMMON, AP_TACTIC
Ravage, RARE, AP_ATTACK
Point Blank, UNCOMMON, AP_ATTACK
Charged Shell, UNCOMMON, AP_TACTIC
Incendiary Coat, UNCOMMON, AP_TACTIC
Steel Fiber, COMMON, AP_DEFENSE
Enemy Sense, RARE, AP_TACTIC
Continuity, RARE, AP_ATTACK
Thief's Wit, COMMON, AP_TACTIC
Level: 20-100
80 ENDO, RARE, AP_FUSION
Pressure Point, COMMON, AP_ATTACK
Killing Blow, UNCOMMON, AP_ATTACK
Melee Prowess, COMMON, AP_DEFENSE
Barrel Diffusion, RARE, AP_ATTACK
Gunslinger, UNCOMMON, AP_ATTACK
Deep Freeze, UNCOMMON, AP_DEFENSE
Seeker, RARE, AP_TACTIC
Quickdraw, COMMON, AP_TACTIC
Sure Shot, UNCOMMON, AP_DEFENSE
Split Chamber, RARE, AP_ATTACK
Speed Trigger, UNCOMMON, AP_ATTACK
Cryo Rounds, UNCOMMON, AP_DEFENSE
Metal Auger, RARE, AP_TACTIC
Fast Hands, COMMON, AP_TACTIC
Rifle Aptitude, UNCOMMON, AP_DEFENSE
Hell's Chamber, RARE, AP_ATTACK
Shotgun Spazz, UNCOMMON, AP_ATTACK
Chilling Grasp, UNCOMMON, AP_DEFENSE
Seeking Force, RARE, AP_TACTIC
Tactical Pump, UNCOMMON, AP_TACTIC
Shotgun Savvy, UNCOMMON, AP_DEFENSE
Continuity, RARE, AP_ATTACK
Streamline, RARE, AP_TACTIC
Stretch, UNCOMMON, AP_TACTIC
Intensify, RARE, AP_ATTACK
Fast Deflection, UNCOMMON, AP_DEFENSE
Level: 0-10
Crowd Dispersion, COMMON, AP_PRECEPT
Ghost, COMMON, AP_PRECEPT
Level: 10-100
Guardian, COMMON, AP_PRECEPT
Regen, COMMON, AP_PRECEPT
Revenge, COMMON, AP_PRECEPT
Warrior, COMMON, AP_PRECEPT
Metal Fiber, COMMON, AP_DEFENSE
Enhanced Vitality, COMMON, AP_DEFENSE
Calculated Redirection, COMMON, AP_DEFENSE
Accelerated Deflection, UNCOMMON, AP_DEFENSE
Level: 25-100
Retribution, RARE, AP_DEFENSE
AP_TACTIC=0.1
AP_PRECEPT=0.1
AP_FUSION=0.3
[/Lotus/Upgrades/Mods/DropTables/GrineerUpgradeDrops]
Level: 0-10
15 ENDO, COMMON, AP_FUSION
Sundering Strike, RARE, AP_TACTIC
True Steel, COMMON, AP_ATTACK
Organ Shatter, COMMON, AP_ATTACK
Shocking Touch, UNCOMMON, AP_TACTIC
Trick Mag, COMMON, AP_TACTIC
No Return, UNCOMMON, AP_TACTIC
Slip Magazine, COMMON, AP_TACTIC
Pistol Gambit, COMMON, AP_ATTACK
Ammo Drum, COMMON, AP_TACTIC
Piercing Hit, COMMON, AP_TACTIC
Magazine Warp, COMMON, AP_TACTIC
Point Strike, COMMON, AP_ATTACK
Shell Compression, UNCOMMON, AP_TACTIC
Flechette, COMMON, AP_TACTIC
Ammo Stock, UNCOMMON, AP_TACTIC
Blunderbuss, COMMON, AP_ATTACK
Vitality, COMMON, AP_DEFENSE
Redirection, COMMON, AP_DEFENSE
Flow, RARE, AP_TACTIC
Rush, UNCOMMON, AP_TACTIC
Level: 10-20
50 ENDO, UNCOMMON, AP_FUSION
Molten Impact, UNCOMMON, AP_TACTIC
Fury, UNCOMMON, AP_ATTACK
North Wind, UNCOMMON, AP_DEFENSE
Reflex Coil, UNCOMMON, AP_TACTIC
Target Cracker, UNCOMMON, AP_ATTACK
Hornet Strike, UNCOMMON, AP_ATTACK
Convulsion, UNCOMMON, AP_TACTIC
Heated Charge, UNCOMMON, AP_TACTIC
Vital Sense, RARE, AP_ATTACK
Serration, UNCOMMON, AP_ATTACK
Stormbringer, UNCOMMON, AP_TACTIC
Hellfire, UNCOMMON, AP_TACTIC
Ravage, RARE, AP_ATTACK
Point Blank, UNCOMMON, AP_ATTACK
Charged Shell, UNCOMMON, AP_TACTIC
Incendiary Coat, UNCOMMON, AP_TACTIC
Steel Fiber, COMMON, AP_DEFENSE
Enemy Sense, RARE, AP_TACTIC
Continuity, RARE, AP_ATTACK
Thief's Wit, COMMON, AP_TACTIC
Level: 20-100
80 ENDO, RARE, AP_FUSION
Pressure Point, COMMON, AP_ATTACK
Killing Blow, UNCOMMON, AP_ATTACK
Melee Prowess, COMMON, AP_DEFENSE
Barrel Diffusion, RARE, AP_ATTACK
Gunslinger, UNCOMMON, AP_ATTACK
Deep Freeze, UNCOMMON, AP_DEFENSE
Seeker, RARE, AP_TACTIC
Quickdraw, COMMON, AP_TACTIC
Sure Shot, UNCOMMON, AP_DEFENSE
Split Chamber, RARE, AP_ATTACK
Speed Trigger, UNCOMMON, AP_ATTACK
Cryo Rounds, UNCOMMON, AP_DEFENSE
Metal Auger, RARE, AP_TACTIC
Fast Hands, COMMON, AP_TACTIC
Rifle Aptitude, UNCOMMON, AP_DEFENSE
Hell's Chamber, RARE, AP_ATTACK
Shotgun Spazz, UNCOMMON, AP_ATTACK
Chilling Grasp, UNCOMMON, AP_DEFENSE
Seeking Force, RARE, AP_TACTIC
Tactical Pump, UNCOMMON, AP_TACTIC
Shotgun Savvy, UNCOMMON, AP_DEFENSE
Continuity, RARE, AP_ATTACK
Streamline, RARE, AP_TACTIC
Stretch, UNCOMMON, AP_TACTIC
Intensify, RARE, AP_ATTACK
Fast Deflection, UNCOMMON, AP_DEFENSE
Level: 0-10
Crowd Dispersion, COMMON, AP_PRECEPT
Ghost, COMMON, AP_PRECEPT
Level: 10-100
Guardian, COMMON, AP_PRECEPT
Regen, COMMON, AP_PRECEPT
Revenge, COMMON, AP_PRECEPT
Warrior, COMMON, AP_PRECEPT
Metal Fiber, COMMON, AP_DEFENSE
Enhanced Vitality, COMMON, AP_DEFENSE
Calculated Redirection, COMMON, AP_DEFENSE
Accelerated Deflection, UNCOMMON, AP_DEFENSE
Level: 25-100
Handspring, RARE, AP_TACTIC
AP_ATTACK=0.1
AP_FUSION=0.3
[/Lotus/Upgrades/Mods/DropTables/InfestedUpgradeDrops]
Level: 0-10
15 ENDO, COMMON, AP_FUSION
Sundering Strike, RARE, AP_TACTIC
True Steel, COMMON, AP_ATTACK
Organ Shatter, COMMON, AP_ATTACK
Shocking Touch, UNCOMMON, AP_TACTIC
Trick Mag, COMMON, AP_TACTIC
No Return, UNCOMMON, AP_TACTIC
Slip Magazine, COMMON, AP_TACTIC
Pistol Gambit, COMMON, AP_ATTACK
Ammo Drum, COMMON, AP_TACTIC
Piercing Hit, COMMON, AP_TACTIC
Magazine Warp, COMMON, AP_TACTIC
Point Strike, COMMON, AP_ATTACK
Shell Compression, UNCOMMON, AP_TACTIC
Flechette, COMMON, AP_TACTIC
Ammo Stock, UNCOMMON, AP_TACTIC
Blunderbuss, COMMON, AP_ATTACK
Vitality, COMMON, AP_DEFENSE
Redirection, COMMON, AP_DEFENSE
Flow, RARE, AP_TACTIC
Rush, UNCOMMON, AP_TACTIC
Level: 10-20
50 ENDO, UNCOMMON, AP_FUSION
Molten Impact, UNCOMMON, AP_TACTIC
Fury, UNCOMMON, AP_ATTACK
North Wind, UNCOMMON, AP_DEFENSE
Reflex Coil, UNCOMMON, AP_TACTIC
Target Cracker, UNCOMMON, AP_ATTACK
Hornet Strike, UNCOMMON, AP_ATTACK
Convulsion, UNCOMMON, AP_TACTIC
Heated Charge, UNCOMMON, AP_TACTIC
Vital Sense, RARE, AP_ATTACK
Serration, UNCOMMON, AP_ATTACK
Stormbringer, UNCOMMON, AP_TACTIC
Hellfire, UNCOMMON, AP_TACTIC
Ravage, RARE, AP_ATTACK
Point Blank, UNCOMMON, AP_ATTACK
Charged Shell, UNCOMMON, AP_TACTIC
Incendiary Coat, UNCOMMON, AP_TACTIC
Steel Fiber, COMMON, AP_DEFENSE
Enemy Sense, RARE, AP_TACTIC
Continuity, RARE, AP_ATTACK
Thief's Wit, COMMON, AP_TACTIC
Level: 20-100
80 ENDO, RARE, AP_FUSION
Pressure Point, COMMON, AP_ATTACK
Killing Blow, UNCOMMON, AP_ATTACK
Melee Prowess, COMMON, AP_DEFENSE
Barrel Diffusion, RARE, AP_ATTACK
Gunslinger, UNCOMMON, AP_ATTACK
Deep Freeze, UNCOMMON, AP_DEFENSE
Seeker, RARE, AP_TACTIC
Quickdraw, COMMON, AP_TACTIC
Sure Shot, UNCOMMON, AP_DEFENSE
Split Chamber, RARE, AP_ATTACK
Speed Trigger, UNCOMMON, AP_ATTACK
Cryo Rounds, UNCOMMON, AP_DEFENSE
Metal Auger, RARE, AP_TACTIC
Fast Hands, COMMON, AP_TACTIC
Rifle Aptitude, UNCOMMON, AP_DEFENSE
Hell's Chamber, RARE, AP_ATTACK
Shotgun Spazz, UNCOMMON, AP_ATTACK
Chilling Grasp, UNCOMMON, AP_DEFENSE
Seeking Force, RARE, AP_TACTIC
Tactical Pump, UNCOMMON, AP_TACTIC
Shotgun Savvy, UNCOMMON, AP_DEFENSE
Continuity, RARE, AP_ATTACK
Streamline, RARE, AP_TACTIC
Stretch, UNCOMMON, AP_TACTIC
Intensify, RARE, AP_ATTACK
Fast Deflection, UNCOMMON, AP_DEFENSE
Level: 0-10
Crowd Dispersion, COMMON, AP_PRECEPT
Ghost, COMMON, AP_PRECEPT
Level: 10-100
Guardian, COMMON, AP_PRECEPT
Regen, COMMON, AP_PRECEPT
Revenge, COMMON, AP_PRECEPT
Warrior, COMMON, AP_PRECEPT
Metal Fiber, COMMON, AP_DEFENSE
Enhanced Vitality, COMMON, AP_DEFENSE
Calculated Redirection, COMMON, AP_DEFENSE
Accelerated Deflection, UNCOMMON, AP_DEFENSE
Level: 25-100
Thunderbolt, RARE, AP_ATTACK
AP_DEFENSE=0.1
AP_POWER=0.1
AP_FUSION=0.3