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Billboards now rendered live
Rust #419: Commit 0d873d6 pushed by markusmoenig
October 21, 2024 04:55 28s master
October 21, 2024 04:55 28s
Sun sampling
Rust #418: Commit dc5f492 pushed by markusmoenig
October 17, 2024 11:02 4m 28s master
October 17, 2024 11:02 4m 28s
Merge pull request #34 from fralonra/force-cargo-budle
Rust #417: Commit 8e0b29b pushed by markusmoenig
October 16, 2024 12:37 4m 56s master
October 16, 2024 12:37 4m 56s
Bump version
Release #19: Commit bce016a pushed by markusmoenig
October 13, 2024 02:23 8m 27s v0.8.13
October 13, 2024 02:23 8m 27s
Bump version
Rust #415: Commit bce016a pushed by markusmoenig
October 13, 2024 02:13 4m 31s master
October 13, 2024 02:13 4m 31s
More 2D transform modes
Rust #414: Commit dcccb87 pushed by markusmoenig
October 12, 2024 12:36 5m 7s master
October 12, 2024 12:36 5m 7s
Procedural 2D improvements
Rust #413: Commit edc3181 pushed by markusmoenig
October 12, 2024 11:35 5m 17s master
October 12, 2024 11:35 5m 17s
Fixed cargo files
Rust #412: Commit 560f150 pushed by markusmoenig
October 11, 2024 08:03 3m 46s master
October 11, 2024 08:03 3m 46s
Lambertian shading for 2D
Rust #411: Commit bda13a0 pushed by markusmoenig
October 11, 2024 08:02 36s master
October 11, 2024 08:02 36s
Fixed cargo import
Rust #410: Commit cd105c8 pushed by markusmoenig
October 9, 2024 09:02 4m 19s master
October 9, 2024 09:02 4m 19s
Terrain painting
Rust #409: Commit 923e113 pushed by markusmoenig
October 9, 2024 08:59 32s master
October 9, 2024 08:59 32s
Further work on terrain painting
Rust #408: Commit 874c3b6 pushed by markusmoenig
October 9, 2024 02:50 3m 54s master
October 9, 2024 02:50 3m 54s
Some work on material drawing
Rust #407: Commit 33b3935 pushed by markusmoenig
October 8, 2024 12:09 4m 33s master
October 8, 2024 12:09 4m 33s
Compilation fix
Rust #406: Commit 8934292 pushed by markusmoenig
October 5, 2024 07:31 3m 33s master
October 5, 2024 07:31 3m 33s
Some fixes and refactoring
Rust #405: Commit b822c7f pushed by markusmoenig
October 1, 2024 04:07 27s master
October 1, 2024 04:07 27s
Cleanup, work out materials a bit more
Rust #404: Commit 9e5e6e3 pushed by markusmoenig
September 25, 2024 10:14 5m 14s master
September 25, 2024 10:14 5m 14s
Some cleanup
Rust #403: Commit 98fdb42 pushed by markusmoenig
September 25, 2024 01:59 4m 44s master
September 25, 2024 01:59 4m 44s
Changed wall naming scheme
Rust #402: Commit 3555bac pushed by markusmoenig
September 24, 2024 10:01 3m 38s master
September 24, 2024 10:01 3m 38s
Renaming models / materials
Rust #401: Commit b5685f0 pushed by markusmoenig
September 24, 2024 04:01 3m 57s master
September 24, 2024 04:01 3m 57s
Support for model graph DnD
Rust #400: Commit 6b9cdfe pushed by markusmoenig
September 24, 2024 03:04 4m 14s master
September 24, 2024 03:04 4m 14s
Model section
Rust #399: Commit df37fba pushed by markusmoenig
September 23, 2024 08:40 4m 51s master
September 23, 2024 08:40 4m 51s
Removed node.role dependencies
Rust #398: Commit 3885084 pushed by markusmoenig
September 23, 2024 01:50 4m 46s master
September 23, 2024 01:50 4m 46s
Support for cutout shapes
Rust #397: Commit 64661fe pushed by markusmoenig
September 22, 2024 04:08 3m 38s master
September 22, 2024 04:08 3m 38s
Tilt Angle for Tiled Iso Cam
Rust #396: Commit 55d39af pushed by markusmoenig
September 21, 2024 10:52 4m 18s master
September 21, 2024 10:52 4m 18s