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loopDetect.cpp
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#include<iostream>
#include<map>
using namespace std;
class node{
public:
int data;
node* next;
node(int d){
this->data = d;
this->next = NULL;
}
~node(){
int value = this->data;
while(this->next!=NULL){
delete next;
this->next = NULL;
}
cout<<"the value deleted is: "<<value<<endl;
}
};
//inserting function
void insertnode(node* &tail,int element,int d){
//empty node
if(tail == NULL){
node* newnode = new node(d);
tail = newnode;
newnode->next = newnode;
}
else{
node* curr = tail;
while(curr->data!=element){
curr = curr->next;
}
node* temp = new node(d);
temp->next = curr->next;
curr->next = temp;
}
}
void deletenode(node* &tail,int val){
//if node is empty
if(tail == NULL){
cout<<"there is no circular linklist"<<endl;
}
//not empty
else{
node* prev = tail;
node* curr = prev->next;
while(curr->data!= val){
prev = curr;
curr = curr->next;
}
if(tail == curr){
tail = prev;
}
prev -> next = curr->next;
prev = tail;
curr->next = NULL;
delete curr;
}
}
bool detectloop(node* head){
if(head == NULL){
return false;
}
map<node*,bool> visited;
node* temp = head;
while(temp!=NULL){
if(visited[temp] == true){
cout<<"loop starts from: "<<temp->data<<endl;
return true;
}
visited[temp] = true;
temp = temp->next;
}
return false;
}
void print(node* tail){
node* temp = tail;
do{
cout<<tail->data<<" ";
tail = tail->next;
}
while(tail!=temp);
cout<<endl;
}
int main(){
node* tail = NULL;
insertnode(tail,3,1);
print(tail);
insertnode(tail,1,2);
print(tail);
insertnode(tail,2,3);
print(tail);
insertnode(tail,2,5);
print(tail);
// deletenode(tail,3);
// print(tail);
detectloop(tail);
return 0;
}