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FindWaldo.xaml.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace Clue
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class FindWaldo : UserControl
{
private List<int> found = new List<int>();
public FindWaldo()
{
InitializeComponent();
}
private void FishFound(object sender, MouseButtonEventArgs e)
{
var path = sender as Path;
if (path.Visibility == Visibility.Visible)
{
path.Visibility = Visibility.Hidden;
found.Add(int.Parse(path.Tag.ToString()));
switch (found.Last())
{
case 1:
fish1.Visibility = Visibility.Hidden;
break;
case 2:
fish2.Visibility = Visibility.Hidden;
break;
case 3:
fish3.Visibility = Visibility.Hidden;
break;
case 4:
fish4.Visibility = Visibility.Hidden;
break;
case 5:
fish5.Visibility = Visibility.Hidden;
break;
}
if (found.Count() == 5)
{
MainWindow mainWindow = Window.GetWindow(this) as MainWindow;
if (mainWindow != null)
{
mainWindow.GameWin();
}
}
}
}
}
}