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MemoryMatch.xaml
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<UserControl x:Class="Clue.MemoryMatch"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:Clue"
mc:Ignorable="d" Height="600" Width="450" GotFocus="UserControl_GotFocus" Focusable="True" LostFocus="UserControl_LostFocus">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<TextBlock FontSize="50" TextAlignment="Center">Matching Cards</TextBlock>
<!-- Countdown Timer Display -->
<TextBlock Name="TimerText"
FontSize="24"
HorizontalAlignment="Center"
Margin="10"
Text="Time Left: 100"
Grid.Row="1"/>
<!-- Game Grid -->
<UniformGrid Name="CardGrid" Rows="4" Columns="4" Grid.Row="2" />
</Grid>
</UserControl>