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FilterConfiguration.h
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/*
This file is part of EqualizerAPO, a system-wide equalizer.
Copyright (C) 2014 Jonas Thedering
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include <string>
#include <vector>
#include "IFilter.h"
class FilterEngine;
struct FilterInfo
{
IFilter* filter;
bool inPlace;
size_t* inChannels;
size_t inChannelCount;
size_t* outChannels;
size_t outChannelCount;
};
#pragma AVRT_VTABLES_BEGIN
class FilterConfiguration
{
public:
FilterConfiguration(FilterEngine* engine, const std::vector<FilterInfo*>& filterInfos, unsigned allChannelCount);
~FilterConfiguration();
void read(float* input, unsigned frameCount);
void read(float** input, unsigned frameCount);
void process(unsigned frameCount);
unsigned doTransition(FilterConfiguration* nextConfig, unsigned frameCount, unsigned transitionCounter, unsigned transitionLength);
void write(float* output, unsigned frameCount);
void write(float** output, unsigned frameCount);
float** getOutputSamples() {return allSamples;}
bool isEmpty();
private:
unsigned realChannelCount;
unsigned outputChannelCount;
unsigned allChannelCount;
float** allSamples;
float** allSamples2;
float** currentSamples;
float** currentSamples2;
FilterInfo** filterInfos;
unsigned filterCount;
};
#pragma AVRT_VTABLES_END