diff --git a/README.md b/README.md index c6c6124..1a636e8 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,7 @@ +![Steam Workshop Subscribers](https://img.shields.io/endpoint?style=for-the-badge&url=https%3A%2F%2Fshieldsio-steam-workshop.jross.me%2F2165815189%2Fsubscriptions-text) +![Steam Workshop Favorites](https://img.shields.io/endpoint?style=for-the-badge&url=https%3A%2F%2Fshieldsio-steam-workshop.jross.me%2F2165815189%2Ffavourites-text) +[![GitHub license](https://img.shields.io/github/license/msolefonte/tww2-vco2-main?style=for-the-badge)](https://github.com/msolefonte/tww2-vco2-main/blob/master/LICENSE) + # Victory Conditions Overhaul 2 [Steam Workshop Mod Link](https://steamcommunity.com/sharedfiles/filedetails/?id=2165815189) @@ -6,27 +10,27 @@ Victory Conditions Overhaul 2 mod for Total War: Warhammer 2. ## Introduction -This mod introduces a major redone of the victory conditions of Total War: Warhammer II Mortal Empires campaign. A lot -of members of the community, including me, think that there is a poor job done in the default ones. This results in +This mod introduces a major redone of the victory conditions of Total War: Warhammer II Mortal Empires campaign. A lot +of members of the community, including me, think that there is a poor job done in the default ones. This results in abandoned campaigns and poor differences between factions, which usually feel all the same in a lot of races. -With this package, a major redone of all the vanilla factions (fifty four at the moment of the writing) has been -introduced. It includes new features, new victory times and major differentiations between factions, always with a deep -respect for the rich lore of Warhammer but without being to hardcore: fun has been the main priority, lorefulness goes +With this package, a major redone of all the vanilla factions (fifty four at the moment of the writing) has been +introduced. It includes new features, new victory times and major differentiations between factions, always with a deep +respect for the rich lore of Warhammer but without being to hardcore: fun has been the main priority, lorefulness goes after it. -To use it you only have to subscribe to the mod in the Steam Workshop, as well as satisfying its dependencies. Using the -[VCO2 Framework](https://www.github.com/msolefonte/tww2-vco2-framework/) is required and the compatibility is exactly +To use it you only have to subscribe to the mod in the Steam Workshop, as well as satisfying its dependencies. Using the +[VCO2 Framework](https://www.github.com/msolefonte/tww2-vco2-framework/) is required and the compatibility is exactly the same. ## Introduced changes -You can check the new victory conditions in the [Introduced changes](docs/README.md) file. There is a subfolder for each +You can check the new victory conditions in the [Introduced changes](docs/README.md) file. There is a subfolder for each faction improved. ## Frequently Asked Questions -The FAQ can be found [here](https://www.github.com/msolefonte/tww2-vco2-framework/docs/faq.md). +The FAQ can be found [here](https://www.github.com/msolefonte/tww2-vco2-framework/docs/faq.md). ## Contributing @@ -34,7 +38,7 @@ Feel free to add issues or to create pull requests. Help is always welcome. ## Versioning -[SemVer](http://semver.org/) is used for versioning. For the changelog, see [CHANGELOG.md](CHANGELOG.md). +[SemVer](http://semver.org/) is used for versioning. For the changelog, see [CHANGELOG.md](CHANGELOG.md). ## Authors