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Currently I experience frustration during every campaign.. even during very first battles.. when I am trying to enjoy more fast gameplay and rushing forward instead of planning and skipping turns for recruiting..
I understand it's essential in all Total War games to have strategy on global map and tactics during the battle as separate mechanics. But in Warhammer III there were an attempts towards more casual gaming by introducing features of building sieges and invoking reinforcing armies during the battle.
This proposal to create a mode that leverage feature of reinforcing armies to allow recruit any units available in global recruiment by spending treasury gold instantly during the battle. That would be a lot of fun.
The text was updated successfully, but these errors were encountered:
Currently I experience frustration during every campaign.. even during very first battles.. when I am trying to enjoy more fast gameplay and rushing forward instead of planning and skipping turns for recruiting..
I understand it's essential in all Total War games to have strategy on global map and tactics during the battle as separate mechanics. But in Warhammer III there were an attempts towards more casual gaming by introducing features of building sieges and invoking reinforcing armies during the battle.
This proposal to create a mode that leverage feature of reinforcing armies to allow recruit any units available in global recruiment by spending treasury gold instantly during the battle. That would be a lot of fun.
The text was updated successfully, but these errors were encountered: