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Exit script #34
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The If the If that still doesn't work, feel free to show me the code you're using and how you've set it up. :) PS. if it's not working, check if |
So the way I have set it up is that I have created additional script called temp_kill.sh with nothing more than I have done some more testing and turns out that I have played with Not really sure why is this possible, maybe there is a problem with how Lutris runs these scripts, as when I run the kill script manually, it works. My thoughts are to implement the |
Sorry for the delay in responce; had a busy week. Yeah it really does sound like Lutris isn't executing the script properly. Perhaps it's running the script in another session of some sort, and can't see the temp.sh script? What you could do is have a script that manages, or launches beside Lutris. Then have it watch and wait until Lutris closes and can kill the script. Unless there is some sort of option in Lutris to set the working directory or something like that. To be honest I don't know enough about Lutris; I'll have to look into it when I'm not busy. Sorry this is a bit difficult to get working how you want :/ |
No worries! |
Hello!
I have added the temp.sh script to run as pre-run script for games through Lutris. It works great, but I have problem that I don't know how to exit it so the fans would come back to normal mode. I have tried adding post-exit bash scripts that had only
pkill temp
, tryingkill -INT $(pgrep temp.sh)
or even looking into the temp.sh script. Because I have very little knowledge about this, I wasn't able to find anything useful there.Is there any way that I can exit this script from other bash script?
Thanks a lot, love your work btw!
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