Skip to content

Latest commit

 

History

History
53 lines (35 loc) · 1.62 KB

falsecolor.md

File metadata and controls

53 lines (35 loc) · 1.62 KB

False Color

Introduction

False Color shows intensity in different colors to help adjust exposure.

The false color is hardcoded in an effect file data/falsecolor.effect.

RGB color #000000 corresponds to 0 IRE #FFFFFF corresponds to 100 IRE.

color table

Properties

Source

(Not available for False Color Filter.)

Selects one of Program, Main view, Preview, Scene, or Source. The default is Program.

Use LUT

Enable if you want to customize the color map.

LUT file name

If 'Use LUT' is enabled, choose an image file for the color map. The image file should be 1-pixel height and can have any width. The left most pixel represents the black and the right most pixel represents the white.

An example is available here.

Show key

A key will be shown. Available options are as below.

Option Description
None The key won't be displayed.
Left A vertical key will be displayed on the left side on the source.
Right A vertical key will be displayed on the right side on the source.
Outside (Right) A vertical key will be displayed right outside of the source.
Top A horizontal key will be displayed on the top on the source.
Bottom A horizontal key will be displayed on the bottom on the source.
Outside (Bottom) A horizontal key will be displayed below the source.

Color space

Choice of color space; Auto, BT.601, or BT.709. If Auto, the color space is retrieved from the settings of OBS Studio. Coefficients to convert from RGB to Luminance will be changed. Default is Auto.