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settings.go
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package ofbx
// Settings is the overall scene fbx settings
type Settings struct {
UpAxis UpVector
UpAxisSign int
FrontAxis FrontVector
FrontAxisSign int
CoordAxis CoordSystem
CoordAxisSign int
OriginalUpAxis int
OriginalUpAxisSign int
UnitScaleFactor float32
OriginalUnitScaleFactor float32
TimeSpanStart uint64
TimeSpanStop uint64
TimeMode FrameRate
CustomFrameRate float32
}
// Default Settings
var (
UpAxis = UpVectorX
UpAxisSign = 1
FrontAxis = FrontVectorParityOdd
FrontAxisSign = 1
CoordAxis = CoordSystemRight
CoordAxisSign = 1
OriginalUpAxis int
OriginalUpAxisSign = 1
UnitScaleFactor float32 = 1
OriginalUnitScaleFactor float32 = 1
TimeSpanStart uint64
TimeSpanStop uint64
TimeMode = FrameRateDefault
CustomFrameRate float32 = -1.0
)