-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathdodgeblock.c
executable file
·2716 lines (2235 loc) · 63.7 KB
/
dodgeblock.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
#include <stdio.h>
#include <malloc.h>
#include <string.h>
#include <stdint.h>
#include <libdragon.h>
#include <stdbool.h>
#include <stdlib.h>
/* hardware definitions */
#define HZ 60
// Pad buttons
#define A_BUTTON(a) ((a) & 0x8000)
#define B_BUTTON(a) ((a) & 0x4000)
#define Z_BUTTON(a) ((a) & 0x2000)
#define START_BUTTON(a) ((a) & 0x1000)
// D-Pad
#define DU_BUTTON(a) ((a) & 0x0800)
#define DD_BUTTON(a) ((a) & 0x0400)
#define DL_BUTTON(a) ((a) & 0x0200)
#define DR_BUTTON(a) ((a) & 0x0100)
// Triggers
#define TL_BUTTON(a) ((a) & 0x0020)
#define TR_BUTTON(a) ((a) & 0x0010)
// Yellow C buttons
#define CU_BUTTON(a) ((a) & 0x0008)
#define CD_BUTTON(a) ((a) & 0x0004)
#define CL_BUTTON(a) ((a) & 0x0002)
#define CR_BUTTON(a) ((a) & 0x0001)
#define PAD_DEADZONE 5
#define PAD_ACCELERATION 10
#define PAD_CHECK_TIME 40
#define CHANNEL_SFX1 0
unsigned short gButtons = 0;
struct controller_data gKeys;
int fontsize = 1;
volatile int gTicks; // incremented every vblank
#ifndef NULL
#define NULL 0
#endif
wav64_t sfx_beep;
int MusicCMDs[255][2];
int MusicTick = 0;
int MusicIndex = 0;
bool PlayingMusic = false;
bool PlayingSfx = false;
int SfxIndex = 0;
int sfxCMDs[7][2] = {
{1000, 50},
{1000, 50},
{600, 50},
{400, 50},
{200, 50},
{100, 50},
{-1, -1},
};
static void initMusic()
{
int index = 0;
void Beep(float freq, int ms)
{
MusicCMDs[index][0] = freq;
MusicCMDs[index][1] = ms;
index++;
}
void Sleep(int ms)
{
MusicCMDs[index][0] = 0;
MusicCMDs[index][1] = ms;
index++;
}
// 800 = 1/4 note
// 400 = 8th note
// 200 16th note
//----
Beep(480, 200);
Beep(480, 200);
Beep(1568, 200);
Beep(1568, 200);
Beep(1568, 200);
Beep(739.99, 200);
Beep(783.99, 200);
Beep(783.99, 200);
Beep(783.99, 200);
Beep(369.99, 200);
Beep(392, 200);
Beep(369.99, 200);
Beep(392, 200);
Beep(392, 400);
Beep(196, 400);
//---- start
Beep(739.99, 200);
Beep(783.99, 200);
Beep(783.99, 200);
Beep(739.99, 200);
Beep(783.99, 200);
Beep(783.99, 200);
Beep(739.99, 200);
Beep(830.99, 200);
Beep(880, 200);
Beep(830.61, 200);
Beep(880, 200);
Beep(987.77, 400);
Beep(880, 200);
Beep(783.99, 200);
Beep(698.46, 200);
//----
Beep(739.99, 200);
Beep(783.99, 200);
Beep(783.99, 200);
Beep(739.99, 200);
Beep(783.99, 200);
Beep(783.99, 200);
Beep(739.99, 200);
Beep(783.99, 200);
Beep(880, 200);
Beep(830.61, 200);
Beep(880, 200);
Beep(987.77, 400);
//Thread.Sleep(200);
//Beep(1108, 10);
Beep(1174.7, 200);
//Beep(1480, 10);
Beep(1568, 200);
Sleep(200);
//---
Beep(739.99, 200);
Beep(783.99, 200);
Beep(783.99, 200);
Beep(739.99, 200);
Beep(783.99, 200);
Beep(783.99, 200);
Beep(739.99, 200);
Beep(783.99, 200);
Beep(880, 200);
Beep(830.61, 200);
Beep(880, 200);
Beep(987.77, 400);
Beep(880, 200);
Beep(783.99, 200);
Beep(698.46, 200);
Beep(659.25, 200);
Beep(698.46, 200);
Beep(784, 200);
Beep(880, 400);
Beep(784, 200);
Beep(698.46, 200);
Beep(659.25, 200);
Beep(587.33, 200);
Beep(659.25, 200);
Beep(698.46, 200);
Beep(784, 400);
Beep(698.46, 200);
Beep(659.25, 200);
Beep(587.33, 200);
Beep(523.25, 200);
Beep(587.33, 200);
Beep(659.25, 200);
Beep(698.46, 400);
Beep(659.25, 200);
Beep(587.33, 200);
Beep(493.88, 200);
Beep(523.25, 200);
Sleep(400);
Beep(349.23, 400);
Beep(392, 200);
Beep(329.63, 200);
Beep(523.25, 200);
Beep(493.88, 200);
Beep(466.16, 200);
Beep(440, 200);
Beep(493.88, 200);
Beep(523.25, 200);
Beep(880, 200);
Beep(493.88, 200);
Beep(880, 200);
Beep(1760, 200);
Beep(440, 200);
Beep(392, 200);
Beep(440, 200);
Beep(493.88, 200);
Beep(783.99, 200);
Beep(440, 200);
Beep(783.99, 200);
Beep(1568, 200);
Beep(392, 200);
Beep(349.23, 200);
Beep(392, 200);
Beep(440, 200);
Beep(698.46, 200);
Beep(415.2, 200);
Beep(698.46, 200);
Beep(1396.92, 200);
Beep(349.23, 200);
Beep(329.63, 200);
Beep(311.13, 200);
Beep(329.63, 200);
Beep(659.25, 200);
Beep(698.46, 400);
Beep(783.99, 400);
Beep(440, 200);
Beep(493.88, 200);
Beep(523.25, 200);
Beep(880, 200);
Beep(493.88, 200);
Beep(880, 200);
Beep(1760, 200);
Beep(440, 200);
Beep(392, 200);
Beep(440, 200);
Beep(493.88, 200);
Beep(783.99, 200);
Beep(440, 200);
Beep(783.99, 200);
Beep(1568, 200);
Beep(392, 200);
Beep(349.23, 200);
Beep(392, 200);
//Beep(440, 00);
Beep(698.46, 200);
Beep(659.25, 200);
Beep(698.46, 200);
Beep(739.99, 200);
Beep(783.99, 200);
Beep(392, 200);
Beep(392, 200);
Beep(392, 200);
Beep(392, 200);
Beep(196, 200);
Beep(196, 200);
Beep(196, 200);
Beep(185, 200);
Beep(196, 200);
Beep(185, 200);
Beep(196, 200);
Beep(207.65, 200);
Beep(220, 200);
Beep(233.08, 200);
Beep(246.94, 200);
MusicCMDs[index][0] = -1;
MusicCMDs[index][1] = -1;
}
static void updateMusic()
{
if(MusicTick <= gTicks && PlayingMusic)//end of command, begin next
{
//if(!(MusicIndex == 0 && mixer_ch_playing(CHANNEL_SFX1)))
MusicIndex++;
mixer_ch_stop(CHANNEL_SFX1);//stop previous note
if(MusicCMDs[MusicIndex][1] == -1) //if reached end, restart
MusicIndex = 0;
MusicTick = gTicks + (MusicCMDs[MusicIndex][1] / (1000.0 / 60.0));
if(MusicCMDs[MusicIndex][0] > 0){
wav64_play(&sfx_beep, CHANNEL_SFX1);
int f = MusicCMDs[MusicIndex][0];
//snprintf(smolbuf1, 20, " Score: %d", Score);
debugf("TEST: %d \n", f);
mixer_ch_set_freq(CHANNEL_SFX1, sfx_beep.wave.frequency * (MusicCMDs[MusicIndex][0]/220.0));
}
}
if(MusicTick <= gTicks && PlayingSfx)//end of command, begin next
{
mixer_ch_stop(CHANNEL_SFX1);//stop previous note
SfxIndex++;
if(sfxCMDs[SfxIndex][1] == -1) //if reached end, stop
{
SfxIndex = 0;
PlayingSfx = false;
}
MusicTick = gTicks + (sfxCMDs[SfxIndex][1] / (1000.0 / 60.0));
if(sfxCMDs[SfxIndex][0] > 0){
wav64_play(&sfx_beep, CHANNEL_SFX1);
mixer_ch_set_freq(CHANNEL_SFX1, sfx_beep.wave.frequency * (sfxCMDs[SfxIndex][0] / 220.0));
}
}
if (audio_can_write() && (PlayingMusic || PlayingSfx))
{
short *buf = audio_write_begin();
mixer_poll(buf, audio_get_buffer_length());
audio_write_end();
}
}
/* input - do getButtons() first, then getAnalogX() and/or getAnalogY() */
unsigned short getButtons(int pad)
{
// Read current controller status
controller_scan();
gKeys = get_keys_pressed();
return (unsigned short)(gKeys.c[0].data >> 16);
}
unsigned char getAnalogX(int pad)
{
return (unsigned char)gKeys.c[pad].x;
}
unsigned char getAnalogY(int pad)
{
return (unsigned char)gKeys.c[pad].y;
}
display_context_t lockVideo(int wait)
{
display_context_t dc;
if (wait)
while (!(dc = display_lock()));
else
dc = display_lock();
return dc;
}
void unlockVideo(display_context_t dc)
{
if (dc)
display_show(dc);
}
/* text functions */
void drawText(display_context_t dc, char *msg, int x, int y)
{
if (dc)
graphics_draw_text(dc, x, y, msg);
}
void printText(display_context_t dc, char *msg, int x, int y)
{
if (dc)
graphics_draw_text(dc, x*8*fontsize, y*8*fontsize, msg);
}
/* vblank callback */
void vblCallback(void)
{
gTicks++;
}
void delay(int cnt)
{
int then = gTicks + cnt + 1;
while (then > gTicks)
{
updateMusic();
}
}
/* initialize console hardware */
void init_n64(void)
{
/* Initialize peripherals */
display_init( RESOLUTION_320x240, DEPTH_32_BPP, 2, GAMMA_NONE, ANTIALIAS_OFF );
register_VI_handler(vblCallback);
controller_init();
int ret = dfs_init(DFS_DEFAULT_LOCATION);
assert(ret == DFS_ESUCCESS);
debug_init_isviewer();
audio_init(44100, 4);
mixer_init(4); // Initialize up to 4 channels
wav64_open(&sfx_beep, "rom:/square.wav64");
mixer_ch_set_limits(CHANNEL_SFX1, 0, 128000, 0);
initMusic();
}
bool is_rumble_present(void)
{
const int controllers = get_controllers_present();
if (controllers & CONTROLLER_1_INSERTED)
{
const int accessories = get_accessories_present(NULL);
if (accessories & CONTROLLER_1_INSERTED)
{
return identify_accessory(0) == ACCESSORY_RUMBLEPAK;
}
}
return false;
}
static display_context_t _dc;
static sprite_t *custom_font;
/*#ifndef bool
typedef enum { false, true } bool;
#endif*/
//#define bool _Bool;
//_____________________________________________________________________________________
// CORE START
//_____________________________________________________________________________________
//characters
static char Avatar;
static char Avatar2;
static char BonusPoint;
static char Backdrop;
static char Block;
//static Random random1 = new Random(DateTime.Now.Millisecond);
//static Random random2 = new Random(DateTime.Now.Second);
//static Write write = new Write();
//static GameMusic music = new GameMusic();
static char Stringbuilder[777]; // new StringBuilder();
//static KeyCode PressedKey = KeyCode.None;
//static KeyCode JustPressedKey = KeyCode.None;
static char WriteBoard[777];
//static char *Version = "1.5.2 - RB";
//static char *Title = dostrcat("DodgeBlock ", Version);
static int MaxMode = 4;
//static char *settingslocation;
//static char *SecretCode = "You have not died yet.";
//static bool loadsuccess;
static bool FlasherFlipFlop;
static bool PowerFliper;
static bool MuteMusic;
static bool MuteSfx;
static bool Refresh;
static bool GodMode;
static bool Quitting;
static bool TwoPlayerMode;
static bool AdminPlayer2;
static bool FullScreen;
static bool ColorMode;
static bool raadmodetimerding;
//static bool IsHolloween;
//static bool IsThanksgiving;
//static bool IsChristmas;
static bool UseNewControls;
static bool AllowInternet;
static bool UseCheckpoints;
static int BoardSize;
static int ScrResX;
static int ScrResY;
static int FlasherCounter;
static int TimerCounter;
static int ScoreFlashTimer;
static int explosiontimer;
static int snowflaketimer;
static int timer10;
static int timer100;
static int timer300;
static int MusicSelector;
//static ShotC shotc = new ShotC();
//static Bench BenchFPS = new Bench();
//static CustomModeC customModeC;
static int Ammo;
static int Shields;
static int Mode;
static int Score;
static int HighScore;
static int Tick;
static int BlockTickBase;
static int BlockTick;
static int BlockTickCounter;
static int CurveTimer;
static int GameWidth;
static int GameHeight;
static int Position;
static int Position2;
static int OldPosition;
static int OldPosition2;
static char BackBoard[20][20];
static char UseBoard[20][20];
static int button;
static char slog[20][40];
static int initfill = 0;
static int vl = 6;
static bool bluebg = false;
static int savedkey;
bool rumbling = false;
typedef enum {
Black,
White,
Green,
Yellow,
Magenta,
Red,
Blue,
Cyan,
DarkMagenta,
DarkGreen,
DarkGray
} ConsoleColor;
static void dosnprintf(char * buf, int bufsize, char * formatted, ...)
{
/*
va_list va;
va_start (va, formatted);
vsnprintf(buf, bufsize, formatted, va);
va_end (va);
*/
}
static void dostrcat(char * to, const char * from)
{
strcat(to, from);
}
static void dostrcpy(char * to, const char * from)
{
strcpy(to, from);
}
static int GetRand(int from, int to)
{
return from + (rand() / (RAND_MAX/(to - from)));
}
static int GetRand2(int from, int to)
{
return GetRand(from, to);
}
static void SetFont(int fontsz)
{
if(fontsz == 1)
graphics_set_default_font();
if(fontsz == 2)
graphics_set_font_sprite( custom_font );
fontsize = fontsz;
}
static void TextBoxReplace(char *input)
{
char str[strlen(input) + 1];
dostrcpy(str, input);
char *save;
char delim[] = "\n";
char *ptr = strtok_r(str, delim, &save);
int line = 0;
unsigned int color;
_dc = lockVideo(1);
graphics_fill_screen(_dc, graphics_make_color(0x00, 0x00, 0xFF * bluebg, 0xFF));
while(ptr != NULL)
{
//char **result = malloc(255);
char *save2;
char delim2[] = "\\";
char *ptr2 = strtok_r(ptr, delim2, &save2);
int col = 0;
void setcolor(int r, int g, int b)
{
color = graphics_make_color(r, g, b, 0xFF);
graphics_set_color(color, 0);
memmove(ptr2, ptr2+1, strlen(ptr2));
}
while(ptr2 != NULL)
{
if(ptr2 != NULL)
if(ptr2[0] == 'c')
memmove(ptr2, ptr2+2, strlen(ptr2));
//bool startofline = false;
switch (ptr2[0])
{
case '0':
color = Black;
setcolor(0x00, 0x00, 0x00);
break;
case '1':
setcolor(0xFF, 0xFF, 0xFF);
break;
case '2':
color = Green;
setcolor(0,255,0);
break;
case '3':
color = Yellow;
setcolor(255,255,0);
break;
case '4':
color = Magenta;
setcolor(255,0,255);
break;
case '5':
color = Red;
setcolor(255,0,0);
break;
case '6':
color = Blue;
setcolor(0,0,255);
break;
case '7':
color = Cyan;
setcolor(0,255,255);
break;
case '8':
color = DarkMagenta;
setcolor(255,120,0);
break;
case '9':
color = DarkGreen;
setcolor(0,100,0);
break;
default:
//startofline = true;
break;
}
printText(_dc, ptr2, col, line + 1);
col += strlen(ptr2);
ptr2 = strtok_r(NULL, delim2, &save2);
//ptr2 = strstr(ptr2, delim2);// tokenize(NULL, save2, ptr, delim2);
}
ptr = strtok_r(NULL, delim, &save);
line = line + 1;
}
unlockVideo(_dc);
}
static void TextBoxReplaceRtf(char *string)
{
TextBoxReplace(string);
}
static void TextBoxWriteLine(char *line)
{
//puts("log1");
if(initfill > vl - 1)
{
//puts("log2");
int n = 1;
while(n <= vl)
{
dostrcpy(slog[n - 1], slog[n]);
n = n + 1;
}
dostrcpy(slog[vl], line);
dostrcpy(slog[initfill], line);
char lined[350];
int i = 0;
while(i <= vl)
{
dostrcat(lined, "\n");
dostrcat(lined, slog[i]);
i = i + 1;
}
TextBoxReplace(lined);
}
else
{
//puts("log3");
dostrcpy(slog[initfill], line);
char lined[64] = "";
int i = 0;
//puts("log4");
while(i <= vl)
{
dostrcat(lined, "\n");
dostrcat(lined, slog[i]);
i = i + 1;
}
//puts("log5");
TextBoxReplace(lined);
initfill = initfill + 1;
}
}
static void TextBoxWriteLineRtf(char *string)
{
TextBoxReplace(string);
}
static void GameInitialized(void)
{
}
static void BlueBackground(bool toggle)
{
bluebg = toggle;
}
static void DoSleep(int ms)
{
delay(HZ / 1000.0 * ms);
}
static bool IsKeyDown(int key)
{
button = getButtons(0);
bool pressed = false;
if((DU_BUTTON(button) || CU_BUTTON(button)) && key == 0)
pressed = true;
if((DD_BUTTON(button) || CD_BUTTON(button)) && key == 1)
pressed = true;
if((DL_BUTTON(button) || CL_BUTTON(button)) && key == 2)
pressed = true;
if((DR_BUTTON(button) || CR_BUTTON(button)) && key == 3)
pressed = true;
if(pressed)
{
if(key == savedkey)
{
return false;
}
else
{
if(UseNewControls)
savedkey = key;
return true;
}
}
if(key == savedkey)
savedkey = -1;
return false;
}
static void Initialize(void)
{
Avatar = 'O';
Avatar2 = 'S';
BonusPoint = '$';
Backdrop = '.';
Block = '%';
Score = 0;
Mode = 1;
Ammo = 0;
Shields = 0;
MusicSelector = 0;
FlasherCounter = 0;
TimerCounter = 0;
ScoreFlashTimer = 0;
explosiontimer = 0;
timer10 = 0;
timer100 = 0;
timer300 = 0;
snowflaketimer = 0;
HighScore = 153;
//WriteBoard = "";
//settingslocation = "Settings.txt";
if (GetRand2(0, 10) % 2 == 1)
PowerFliper = true;
else PowerFliper = false;
MuteMusic = false;
MuteSfx = false;
Refresh = true;
GodMode = false;
Quitting = false;
TwoPlayerMode = false;
AdminPlayer2 = false;
FullScreen = false;
ColorMode = true;
raadmodetimerding = false;
UseNewControls = true;
AllowInternet = false;
UseCheckpoints = true;
BoardSize = 40;
ScrResX = 1920;
ScrResY = 1080;
Tick = 60;
BlockTickBase = 6;
BlockTick = BlockTickBase;
BlockTickCounter = 0;
CurveTimer = 0;
GameWidth = 12;
GameHeight = 7;
Position = 6;
Position2 = 7;
OldPosition = 6;
OldPosition2 = 7;
srand(gTicks);
//BackBoard = new char[16, 16];
//write.DestinationFile = settingslocation;
//Figure out if it is a holiday
/*if (HolidayTest.IsHoloween())
{
IsHolloween = true;
}
else if (HolidayTest.IsThanksgiving())
{
IsThanksgiving = true;
}
else if (HolidayTest.IsChristmas())
{
IsChristmas = true;
}
else
{
IsHolloween = false;