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debugger.h
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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Console Debugger Extension
* Copyright (C) 2018-2021 Peace-Maker All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_DEBUGGER_H
#define _INCLUDE_DEBUGGER_H
#include <string>
#include <vector>
#include "sp_vm_api.h"
#include "amtl/am-hashmap.h"
#include "console-helpers.h"
#include "breakpoints.h"
#include "symbols.h"
enum Runmode {
STEPPING, /* step into functions */
STEPOVER, /* step over functions */
STEPOUT, /* run until the function returns */
RUNNING, /* just run */
};
class DebuggerCommand;
class Debugger {
public:
Debugger(SourcePawn::IPluginContext *context);
bool Initialize();
bool active() const {
return active_;
}
void Activate();
void Deactivate();
SourcePawn::IPluginDebugInfo* GetDebugInfo() const;
void HandleInput(cell_t cip, cell_t frm, bool isBp);
void ListCommands(const std::string command);
private:
//void HandleFrameCmd(char *params);
//void HandleDisplayFormatChangeCmd(char *params);
public:
Runmode runmode() const {
return runmode_;
}
void SetRunmode(Runmode runmode) {
runmode_ = runmode;
}
cell_t lastframe() const {
return lastfrm_;
}
void SetLastFrame(cell_t lastfrm) {
lastfrm_ = lastfrm;
}
uint32_t currentline() const {
return lastline_;
}
void SetCurrentLine(uint32_t line) {
lastline_ = line;
}
const char *currentfile() const {
return currentfile_;
}
void SetCurrentFile(const char *file) {
currentfile_ = file;
}
const char *currentfunction() const {
return currentfunction_;
}
void SetCurrentFunction(const char *function) {
currentfunction_ = function;
}
uint32_t framecount() const {
return frame_count_;
}
uint32_t selectedframe() const {
return selected_frame_;
}
BreakpointManager& breakpoints() {
return breakpoints_;
}
SymbolManager& symbols() {
return symbols_;
}
cell_t cip() const {
return cip_;
}
cell_t frm() const {
return frm_;
}
SourcePawn::IPluginContext* basectx() const {
return context_;
}
SourcePawn::IPluginContext* ctx() const {
return selected_context_;
}
void UpdateSelectedContext(SourcePawn::IPluginContext* ctx, uint32_t frame, cell_t cip, cell_t frm) {
selected_context_ = ctx;
selected_frame_ = frame;
cip_ = cip;
frm_ = frm;
}
void DumpStack();
void PrintCurrentPosition();
const char* FindFileByPartialName(const std::string partialname);
private:
std::shared_ptr<DebuggerCommand> ResolveCommandString(const std::string command);
private:
SourcePawn::IPluginContext * context_;
Runmode runmode_;
cell_t lastfrm_;
uint32_t lastline_;
const char *currentfile_;
const char *currentfunction_;
bool is_breakpoint_;
bool active_;
std::vector<std::shared_ptr<DebuggerCommand>> commands_;
BreakpointManager breakpoints_;
SymbolManager symbols_;
// Temporary variables to use inside command loop
cell_t cip_;
cell_t frm_;
uint32_t frame_count_;
uint32_t selected_frame_;
SourcePawn::IPluginContext *selected_context_;
};
#endif // _INCLUDE_DEBUGGER_H