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This repository has been archived by the owner on Aug 1, 2023. It is now read-only.
typeFlavorstruct {
// The Id field contains the flavor's unique identifier.// For example, this identifier will be useful when specifying which hardware configuration to use for a new server instance.IDstring`mapstructure:"id"`// The Disk and RA< fields provide a measure of storage space offered by the flavor, in GB and MB, respectively.Diskint`mapstructure:"disk"`RAMint`mapstructure:"ram"`// The Name field provides a human-readable moniker for the flavor.Namestring`mapstructure:"name"`RxTxFactorfloat64`mapstructure:"rxtx_factor"`// Swap indicates how much space is reserved for swap.// If not provided, this field will be set to 0.Swapint`mapstructure:"swap"`// VCPUs indicates how many (virtual) CPUs are available for this flavor.VCPUsint`mapstructure:"vcpus"`
}
I would like to manage flavor with gpu in my code, but I cannot find any field that related to this.
Can anyone tell me how to distinguish flavor with gpu in the code?
Thanks
The text was updated successfully, but these errors were encountered:
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Hi,
In the doc, I can see the structure of flavor
I would like to manage flavor with gpu in my code, but I cannot find any field that related to this.
Can anyone tell me how to distinguish flavor with gpu in the code?
Thanks
The text was updated successfully, but these errors were encountered: