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Silent failure when trying to use half #100

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Devon7925 opened this issue Jan 17, 2025 · 0 comments
Open

Silent failure when trying to use half #100

Devon7925 opened this issue Jan 17, 2025 · 0 comments

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@Devon7925
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fp16 needs to be enabled to work in webgpu wgsl with enable f16; which doesn't seem to currently happen, leading to a silent failure. Based on shader-slang/slang#5605 this is supposed to work so I'm assuming this is an issue with the playground side.

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