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TL;DR: SkyrimPlatform calls DispatchMethodCall2/DispatchStaticCall for latent functions like Utility.wait which creates a new stack each time leading to garbaging savegames.
repro:
Use this javascript plugin (should be in Data/Platform/Plugins, with any name, e.g. foo.js)
varsp=skyrimPlatform;varlastUpdate=0;sp.on("update",()=>{sp.printConsole("Time since last update: "+(Date.now()-lastUpdate)+"ms")for(leti=0;i<1000;i++)sp.Utility.wait(1)sp.printConsole("!Shittifying the savegame")lastUpdate=Date.now();});sp.once("tick",()=>{sp.printConsole("Loaded shittifying plugin")});
TL;DR: SkyrimPlatform calls
DispatchMethodCall2
/DispatchStaticCall
for latent functions likeUtility.wait
which creates a new stack each time leading to garbaging savegames.repro:
coc riverwood
save <name>
or manually save game via escRelated code:
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