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Increase timing precision #30

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sofian opened this issue Jan 11, 2013 · 0 comments
Open

Increase timing precision #30

sofian opened this issue Jan 11, 2013 · 0 comments

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@sofian
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sofian commented Jan 11, 2013

The current timing precision we have (cf. Engine::currentTime()) is in milliseconds, which is impractical for real-time system. As an example, GStreamer's timing is at the nanosecond level. We should at the very least be at the microsecond level.

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