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AFAIR, the calculation might return a different result depending on which node is asked or when it is asked (what view on atxSetWeight it has) . Because the smesher must be consistent about its slots throughout the epoch, it mustn't change its mind after publihing the first ballot.
Thus, to remove the API to calculate the slots I would need to add another one to obtain the first ballot. At this point, the entire effort loses the point because it's trading 1 API call for another...
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