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applying Jaime's rotation #5
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Omitting the |
However, it reveals that the bone transforms in the animations need to be transformed as well. Leave this open for now. |
Jaime is a particularly tricky case, because the rotation occurs between the |
At commit: 4cd137d
To reproduce: 4, 1, Apply
Expected: no change in model appearance
Got: light brown zebra stripes on Jaime
Hypothesis: incorrect rotation of tangents and/or normals
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