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Orthographic camera issues #40

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Akodiat opened this issue Apr 8, 2021 · 1 comment
Open
5 tasks

Orthographic camera issues #40

Akodiat opened this issue Apr 8, 2021 · 1 comment

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@Akodiat
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Akodiat commented Apr 8, 2021

Toggling the orthographic camera causes some issues:

  • Box selection no longer works
  • Zoom no longer works
  • Can mess up render order (to reproduce, create a helix, toggle orthographic camera, try to zoom out, toggle perspective camera. Things that should be behind are now in front)
  • Translation and rotations gizmos are not interactive (or only sometimes?)
  • Sometimes the perspective gets messed up too, but I'm not able to find a good way to reproduce it
@dhollis6
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I will add to this thread that orthographic mode also creates jagged edges between meshes (see image). These boundary defects are for the most part nonexistent in perspective mode. I wonder if this could be solved by subdividing the faces on the geometry.
orthographic_zoom

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