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LocalUDP.h
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/* LocalUDP is a Strategy for the PJON framework (included in version v5.2)
It supports delivering PJON packets over Ethernet UDP on local network (LAN).
Compliant with the PJON protocol layer specification v0.3
_____________________________________________________________________________
LocalUDP strategy proposed and developed by Fred Larsen 02/10/2016
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#pragma once
#ifdef HAS_ETHERNETUDP
#include "../../interfaces/ARDUINO/UDPHelper_ARDUINO.h"
#else
#include "../../interfaces/LINUX/UDPHelper_POSIX.h"
#endif
#include <PJONDefines.h>
#define LUDP_DEFAULT_PORT 7100
#ifndef LUDP_RESPONSE_TIMEOUT
#define LUDP_RESPONSE_TIMEOUT (uint32_t) 100000
#endif
#define LUDP_MAGIC_HEADER (uint32_t) 0x0DFAC3D0
// Recommended receive time for this strategy, in microseconds
#ifndef LUDP_RECEIVE_TIME
#define LUDP_RECEIVE_TIME 0
#endif
class LocalUDP {
bool _udp_initialized = false;
uint16_t _port = LUDP_DEFAULT_PORT;
UDPHelper udp;
bool check_udp() {
if(!_udp_initialized) {
udp.set_magic_header(htonl(LUDP_MAGIC_HEADER));
if (udp.begin(_port)) _udp_initialized = true;
}
return _udp_initialized;
};
public:
/* Returns the suggested delay related to the attempts passed as parameter: */
uint32_t back_off(uint8_t attempts) {
#ifdef PJON_ESP
return 10000ul * attempts + PJON_RANDOM(10000);
#elif _WIN32
return 1000ul * attempts + PJON_RANDOM(1000);
#else
(void)attempts; // Avoid "unused parameter" warning
return 1;
#endif
};
/* Begin method, to be called on initialization:
(returns always true) */
bool begin(uint8_t /*did*/ = 0) { return check_udp(); };
/* Check if the channel is free for transmission */
bool can_start() { return check_udp(); };
/* Returns the maximum number of attempts for each transmission: */
static uint8_t get_max_attempts() { return 10; };
/* Returns the recommended receive time for this strategy: */
static uint16_t get_receive_time() { return LUDP_RECEIVE_TIME; };
/* Handle a collision (empty because handled on Ethernet level): */
void handle_collision() { };
/* Receive a frame: */
uint16_t receive_frame(uint8_t *data, uint16_t max_length) {
return udp.receive_frame(data, max_length);
}
/* Receive byte response */
uint16_t receive_response() {
/* TODO: Improve robustness by ignoring packets not from the previous
receiver (Perhaps not that important as long as ACK/NAK responses are
directed, not broadcast) */
uint32_t start = PJON_MICROS();
uint8_t result[6];
uint16_t reply_length = 0;
do {
reply_length = receive_frame(result, sizeof result);
// We expect 1, if packet is larger it is not our ACK.
// When an ACK is received we know it is for us because an ACK
// will never be broadcast but directed.
if(reply_length == 1)
if(result[0] == PJON_ACK)
return result[0];
} while ((uint32_t)(PJON_MICROS() - start) < LUDP_RESPONSE_TIMEOUT);
return PJON_FAIL;
};
/* Send byte response to package transmitter.
We have the IP so we can skip broadcasting and reply directly. */
void send_response(uint8_t response) { // Empty, PJON_ACK is always sent
udp.send_response(response);
};
/* Send a frame: */
void send_frame(uint8_t *data, uint16_t length) {
udp.send_frame(data, length);
};
/* Set the UDP port: */
void set_port(uint16_t port = LUDP_DEFAULT_PORT) {
_port = port;
};
};