Skip to content
This repository has been archived by the owner on Nov 18, 2022. It is now read-only.

The ability to provide custom render instructions. #2

Open
KieronWiltshire opened this issue Jun 3, 2016 · 5 comments
Open

The ability to provide custom render instructions. #2

KieronWiltshire opened this issue Jun 3, 2016 · 5 comments

Comments

@KieronWiltshire
Copy link

I think it'd be a great idea to be able to pass custom instructions through to the service.

An example:
If I wanted to have an avatar with his fist in the air whilst jumping (jump for joy), I could pass in some instructions that would say, how to render the leg (think of how Cinema4D and 3DS Max rigs work).

@unascribed
Copy link
Collaborator

Yeah, I've been intending to add a feature like this, but that'd require adding render sorting. Visage currently has a hard-coded render order that only works for the default pose.

@KieronWiltshire
Copy link
Author

This would be an amazing feature and definately one I'd use.

@unascribed
Copy link
Collaborator

unascribed commented Jul 10, 2017

🤔

@unascribed
Copy link
Collaborator

As of dfedfa2, this is very possible, now that there's rotation anchor support and the secondary layers don't clobber eachother or the base layers. Going to look into designing a JSON format for defining limb/head positions and deploying it next time I work on Visage.

@KieronWiltshire
Copy link
Author

Epic work man, really appreciate this!

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Projects
None yet
Development

No branches or pull requests

2 participants