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fix: do not use Timeline and/or Playhead for effect timelines
build #188: Commit c2c730a pushed by yusshu
October 19, 2023 00:27 2m 28s dev
dev
October 19, 2023 00:27 2m 28s
October 15, 2023 06:33 2m 9s
fix: do not use 'always' interpolator for effect timeline
build #184: Commit d258366 pushed by yusshu
October 15, 2023 04:49 1m 57s feat/effect-frames
October 15, 2023 04:49 1m 57s
wip
build #183: Commit e3aabf9 pushed by BiConsumer
October 15, 2023 04:12 3m 10s feat/effect-frames
October 15, 2023 04:12 3m 10s
merge with dev
build #182: Commit 59dc3c8 pushed by BiConsumer
October 15, 2023 04:11 1m 48s feat/effect-frames
October 15, 2023 04:11 1m 48s
merge with dev
build #181: Commit 59dc3c8 pushed by BiConsumer
October 14, 2023 17:07 2m 24s dev
dev
October 14, 2023 17:07 2m 24s
merge with dev
build #180: Commit 59dc3c8 pushed by BiConsumer
October 14, 2023 05:43 1m 42s feat/playermodel
October 14, 2023 05:43 1m 42s
rezize models, add player model
build #179: Commit 95eb886 pushed by BiConsumer
October 13, 2023 00:06 1m 47s feat/playermodel
October 13, 2023 00:06 1m 47s
feat(animation): add Interpolator combination (hierarchy)
build #178: Commit ef605b9 pushed by yusshu
October 11, 2023 01:42 2m 15s dev
dev
October 11, 2023 01:42 2m 15s
docs: add package-info.java to animation.timeline.playhead package
build #177: Commit c608bc6 pushed by yusshu
October 11, 2023 01:15 3m 1s dev
dev
October 11, 2023 01:15 3m 1s
fix: use correct v1_20_R2 classes
build #176: Commit a5cae6a pushed by yusshu
October 10, 2023 22:00 3m 0s feat/runtime-bukkit
October 10, 2023 22:00 3m 0s
feat: begin runtime-bukkit-v1_20_R2 implementation
build #175: Commit a18ae70 pushed by yusshu
October 10, 2023 21:52 2m 45s feat/runtime-bukkit
October 10, 2023 21:52 2m 45s
fix: fix catmullrom interpolation not being correctly done on Playhead
build #174: Commit c0d3aa3 pushed by yusshu
October 10, 2023 17:57 2m 36s dev
dev
October 10, 2023 17:57 2m 36s
tests(api): add StructureAssertEquals to assert Vector3Float & Quater…
build #173: Commit ab52c5a pushed by yusshu
October 10, 2023 16:16 2m 34s dev
dev
October 10, 2023 16:16 2m 34s
perf: cache Interpolation object
build #172: Commit e7144aa pushed by yusshu
October 10, 2023 02:17 2m 10s dev
dev
October 10, 2023 02:17 2m 10s
docs: remove armor stand related docs and constants
build #171: Commit 3623beb pushed by yusshu
October 9, 2023 22:05 1m 55s dev
dev
October 9, 2023 22:05 1m 55s
fix(runtime-minestom-ce): fix command suggestions
build #170: Commit eab6e10 pushed by yusshu
October 9, 2023 21:53 2m 13s dev
dev
October 9, 2023 21:53 2m 13s
refactor: rename Frame to BoneFrame, move inside timeline package
build #169: Commit 227b984 pushed by yusshu
October 9, 2023 21:15 1m 57s dev
dev
October 9, 2023 21:15 1m 57s
refactor: remove yaw from AnimationController#tick
build #168: Commit 362ba61 pushed by yusshu
October 9, 2023 21:12 2m 0s dev
dev
October 9, 2023 21:12 2m 0s
fix: add initial rotation on bone entity creation
build #167: Commit 82a06a7 pushed by yusshu
October 9, 2023 20:43 2m 40s dev
dev
October 9, 2023 20:43 2m 40s
refactor: add new animation system
build #166: Commit 6fa9cf5 pushed by yusshu
October 9, 2023 20:33 2m 3s dev
dev
October 9, 2023 20:33 2m 3s
refactor(reader-blockbench): make BBModelReader an interface
build #165: Commit e5d894f pushed by yusshu
October 9, 2023 05:44 1m 45s dev
dev
October 9, 2023 05:44 1m 45s
refactor(reader-blockbench): make BBModelReader an interface
build #164: Commit e5d894f pushed by yusshu
October 9, 2023 05:43 1m 44s main
October 9, 2023 05:43 1m 44s
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