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psvita port #12

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enriquesomolinos opened this issue May 14, 2022 · 2 comments
Open

psvita port #12

enriquesomolinos opened this issue May 14, 2022 · 2 comments

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@enriquesomolinos
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Hi @urxp ,

I've just create a port for the PSVita of your project.

Do you want to integrate this port to your project?

Also, I've test your project and is better than mine in terms of functionality and stability. It could be great if I share somehow my knowledge about the original source code. I think I know all method function names, most of structures (also the 3d structures, race maps...). Do you have same link to colaboration instructions?

Thanks for all!

@urxp
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urxp commented May 21, 2022

Hi, first of all i am sorry it took me so long to reply. I need some time to make the decision and the truth is that it's not easy. My knowledge of git and github about colaboration is very poor and if take in consideration the facts the code is not mature enough and i don't even have psvita (tried vita3k emulator, but didn't work) it would be very hard for me to maintain this project.

On the other hand i'm glad to hear you managed to port it. May i ask what the performance is like?

@enriquesomolinos
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The performance is really good. Intro videos and race are perfect, only the menus are a little slow, probably there is something to change with the animations, but is playable. I played this week and defeated the adversary.

About ports and more, I'll try to create a github action to compile and generate the vpk file directly, so, zero manteinance.

It could be perfect to have all the ports in this repo because I'm planning to port to ps4 , switch and 3ds. I don't want to fork your project if you plan to continue this incredible work!.

I can share with you all variables in your code as a comment to allow you to rewrite the code.

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