Replies: 3 comments 2 replies
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Update: Hooking individual class works. |
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It looks like you are using an outdated version, would you update to the latest one? |
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I think the reason are either:
PS: Il2Cpp.perform(() => {
// code here
}, "main"); With this code, and if 1) is the correct reason, you will notice the game takes a while (possibly minutes) until it loads (and spoiler: it won't be playable, so it's not a good idea to trace a whole assembly, especially if that huge). |
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I can see Assembly-CSharp classes but it is not hooked by tracer. When I used
Il2Cpp.dump();
function it dumpedAssembly-CSharp
assembly classes. E.g.Now when I trace the libray it shows nothing.
My code:
Output:
After playing the fame for a few minutes.
So idk if there is some anti-debug going on or not. Unity Version : 2019.4.40f1c1.
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