HeatmapLayer dosen't aggregate as expect in high precision #5617
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When I use HeatmapLayer, it dosen't aggregate as expect. I use the ScatterplotLayer to show the original data. But if I remove the integer part of the coordinates, like Here is the code, you can click the toggle button to see different data behaviors. I'm using Deck.GL for indoor map, which means the coordinate has more digits, and zoom level is set above 18. So I guess it's due to precision loss, I tried the |
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The |
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The
fp64
prop was deprecated back in v6. Support for high-precision seems to be a bug.