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I guess the reason is that you have multiple polygons at same location in a single layer. These polygons have same 'z', so they fight with each other. For example, when you have a lake and an island in that lake in a single layer, it flicks. For the solution, try split into multiple layers like 'water-layer' and 'land-layer'? |
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Hi,
I have an issue with my project with the MVT Layer flickering and shapes popping in and out when zooming. I noticed the same issue on the deck.gl example page. Is this a known issue? Is there a workaround?
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