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Black clamping when >1 #2

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Dariusz1989 opened this issue Nov 22, 2019 · 0 comments
Open

Black clamping when >1 #2

Dariusz1989 opened this issue Nov 22, 2019 · 0 comments

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@Dariusz1989
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Hey

Most likely user error but on an off chance...

Incoming image is 32 bit float+ (I think), Whenever the image goes in white >1 I get black pixels...

The code I run is as follows :

    vec3 colorLuv = rgbToHsluv(color);
    color = hsluvToRgb(colorLuv);

No changes, just convert in/out... any ideas how to handle this ?

image

TIA

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