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PictureQueue.m
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//
// PictureQueue.m
// FFmpegPlayTest
//
// Created by Jack on 11/13/12.
// Copyright (c) 2012 Jack. All rights reserved.
//
#import "PictureQueue.h"
//#########################################################################
#pragma mark - PictureQueue
@implementation PictureQueue
@synthesize size=_size;
//@synthesize capacity=_capacity;
//------------------------------------------------------------------------
- (id) init
{
self = [super init];
if (self) {
_condition = [[NSCondition alloc] init];
_size = 0;
_readIndex=0;
_writeIndex=0;
_capacity=kVideoPictureQueueSize;
// _capacity = capacity;
// _pictures = malloc(_capacity* sizeof(VideoPicture));
// memset(_pictures, 0, _capacity* sizeof(VideoPicture));
}
return self;
}
//------------------------------------------------------------------------
- (VideoPicture*) popPictureWithBlockingMode: (BOOL) blocked
{
NSLog(@"Popping pic");
VideoPicture* pict = nil;
[_condition lock];
for (;;) {
/// TODO: Add decode's status aware code in here
/// to escape if decode stop (or quit).
if (_size > 0) {
pict = pictures[_readIndex];
if (++_readIndex == kVideoPictureQueueSize) {
_readIndex = 0;
}
_size--;
NSLog(@"Picture popped, size: %d, rIdx: %d, wIdx: %d", _size, _readIndex, _writeIndex);
[_condition signal];
break;
}else if (!blocked){
NSLog(@"Return as unblocked pop");
break;
}else {
NSLog(@"Wait to pop...");
[_condition wait];
}
}
[_condition unlock];
return pict;
}
//------------------------------------------------------------------------
- (const VideoPicture* const) pictureToReadWithBlock:(BOOL)blocked
{
NSLog(@"Getting readable pic");
VideoPicture* retPict = nil;
[_condition lock];
for (;;) {
if (_size > 0) {
retPict = pictures[_readIndex];
NSLog(@"Got a readable pic at idx %d", _readIndex);
break;
}else if(blocked){
NSLog(@"Wait for a readable pic avaiable");
[_condition wait];
}else{
retPict = nil;
NSLog(@"No readable pict");
break;
}
}
[_condition unlock];
return retPict;
}
//------------------------------------------------------------------------
- (BOOL) pushPicture: (VideoPicture*) inPicture
blockingMode: (BOOL) block
{
NSLog(@"Pushing pic");
BOOL ret = YES;
[_condition lock];
for (;;) {
/// TODO: Add decode's status aware code in here
/// to escape if decode stop (or quit).
if (_size < kVideoPictureQueueSize) {
pictures[_writeIndex] = inPicture;
if(++_writeIndex == kVideoPictureQueueSize) {
_writeIndex = 0;
}
_size++;
NSLog(@"Picture pushed, size: %d, rIdx: %d, wIdx: %d", _size, _readIndex, _writeIndex);
ret = YES;
[_condition signal];
break;
}else if (!block){
NSLog(@"Return as unblocked push");
ret = NO;
break;
}else{
NSLog(@"Wait to push...");
[_condition wait];
}
}
[_condition unlock];
return ret;
}
//------------------------------------------------------------------------
// TODO: need implement for the case that no reuseable pict available
// in unblocking mode
- (VideoPicture* const ) pictureToWriteWithBlock:(BOOL)blocked
{
NSLog(@"Getting pic to write");
VideoPicture* retPict = nil;
[_condition lock];
for (;;) {
if (_size < kVideoPictureQueueSize) {
retPict = pictures[_writeIndex];
NSLog(@"Got a writable pic at idx %d", _writeIndex);
break;
}else{
NSLog(@"Wait for a writable pic avaiable");
[_condition wait];
}
}
[_condition unlock];
return retPict;
}
//------------------------------------------------------------------------
- (void) flush
{
[_condition lock];
_size = 0;
_readIndex = 0;
_writeIndex = 0;
[_condition unlock];
for (int i = 0; i < kVideoPictureQueueSize; i++) {
pictures[i] = nil;
}
}
@end