Implement Pose2d and Pose3d rotateAround() #7657
Labels
component: wpimath
Math library
type: feature
Brand new functionality, features, pages, workflows, endpoints, etc.
This is helpful for rotating field objects based on some kind of rotational symmetry.
It already exists for translations, so poses should basically just be calling Translation.rotateAround() and Rotation.rotateBy() for the two respective components.
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