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graph_executor_impl.h
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#pragma once
#include <torch/csrc/jit/graph_executor.h>
#include <ATen/core/ivalue.h>
#include <c10/util/Exception.h>
#include <torch/csrc/autograd/grad_mode.h>
#include <torch/csrc/jit/argument_spec.h>
#include <torch/csrc/jit/autodiff.h>
#include <torch/csrc/jit/custom_operator.h>
#include <torch/csrc/jit/interpreter.h>
#include <torch/csrc/jit/ir.h>
#include <torch/csrc/jit/profiling_record.h>
#include <torch/csrc/jit/resource_guard.h>
#include <torch/csrc/jit/symbolic_variable.h>
#include <torch/csrc/jit/tracer.h>
#include <torch/csrc/autograd/edge.h>
#include <torch/csrc/autograd/function.h>
#include <torch/csrc/jit/script/compiler.h>
#include <torch/csrc/jit/script/logging.h>
#include <cstdint>
#include <iterator>
#include <memory>
#include <mutex>
#include <unordered_map>
#include <utility>
#include <vector>
namespace torch {
namespace jit {
struct ExecutionPlan {
ExecutionPlan() = default;
ExecutionPlan(std::shared_ptr<Graph> graph)
: code(graph), graph(std::move(graph)) {}
void run(Stack& stack) const;
operator bool() const {
return static_cast<bool>(graph);
}
ExecutionPlanState getDebugState() {
ExecutionPlanState state;
state.code = &code;
state.graph = graph.get();
return state;
}
Code code;
std::shared_ptr<Graph> graph;
};
// a Graph can be created via tracing, or via a language-based frontend
// GraphExecutor runs it. It can run the same graph on many different sizes
// and different requires_grad states, and handles specializations for each
// situation. GraphExecutor is completely unaware of tracing or module
// parameters to keep the tracing concerns separated.
struct GraphExecutorImplBase {
static std::shared_ptr<Graph> prepareGraph(
const std::shared_ptr<Graph>& graph) {
auto copy = graph->copy();
EraseShapeInformation(copy);
return copy;
}
GraphExecutorImplBase(const std::shared_ptr<Graph>& graph, bool optimize)
: graph(prepareGraph(graph)),
// until we have correct alias analysis any use of mutable operators
// disables all optimization
optimize(optimize),
num_inputs(this->graph->inputs().size()),
num_outputs(this->graph->outputs().size()) {}
// entry point where execution begins
virtual void run(Stack& stack) = 0;
virtual GraphExecutorState getDebugState() = 0;
virtual ~GraphExecutorImplBase() = default;
protected:
friend struct GraphExecutor;
// The unoptimized starting graph. This field is effectively const, but we
// can't make it so because Graph::copy() is not const (and making it const is
// not that easy at this point).
std::shared_ptr<Graph> graph;
// If false, we'll run the graph as we get it, without any optimizations.
// Useful for debugging.
const bool optimize;
const size_t num_inputs;
const size_t num_outputs;
// GraphExecutors can be accessed from multiple threads, so this thread needs
// to be held every time we access the fallback or plan_cache.
std::mutex compile_mutex;
};
} // namespace jit
} // namespace torch