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HockeyManager.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{F2BE18F9-92C4-42C1-BD1F-80FE00852654}</ProjectGuid>
<RootNamespace>HockeyManager</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='micProc|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ExecutablePath>$(SolutionDir)\CommonSource\OpenCV2.2\bin;$(ExecutablePath)</ExecutablePath>
<IntDir>$(Configuration)</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>C:\Users\Bear\Documents\Visual Studio 2010\Projects\include\OpenCV2.2\include\opencv;C:\Users\Bear\Documents\Visual Studio 2010\Projects\include;D:\OpenCV2.2\include;C:\Users\Bear\Documents\Visual Studio 2010\Projects\include\The Imaging Source Europe GmbH\IC Imaging Control 3.2\classlib\include;D:\OpenCV2.2\include\opencv;C:\Users\Bear\Documents\Visual Studio 2010\Projects\include\OpenCV2.2\include;D:\CommonSource\The Imaging Source Europe GmbH\IC Imaging Control 3.2\classlib\include;C:\Users\Bear\Documents\Visual Studio 2010\Projects\include\Common;D:\Program Files (x86)\The Imaging Source Europe GmbH\IC Imaging Control 3.2\samples\vc10\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>C:\Users\Bear\Documents\Visual Studio 2010\Projects\include\The Imaging Source Europe GmbH\IC Imaging Control 3.2\classlib\win32\debug;C:\Users\Bear\Documents\Visual Studio 2010\Projects\include\OpenCV2.2\lib;D:\CommonSource\The Imaging Source Europe GmbH\IC Imaging Control 3.2\classlib\win32\debug;D:\CommonSource\OpenCV2.2\lib</AdditionalLibraryDirectories>
<AdditionalDependencies>wsock32.lib;opencv_core220d.lib;opencv_highgui220d.lib;opencv_video220d.lib;opencv_ml220d.lib;opencv_legacy220d.lib;opencv_imgproc220d.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Limits.cpp" />
<ClCompile Include="PracticalSocket.cpp" />
<ClCompile Include="SerialClass.cpp" />
<ClCompile Include="CalibrationMode.cpp" />
<ClCompile Include="CamCapture.cpp" />
<ClCompile Include="GameState.cpp" />
<ClCompile Include="Gametime.cpp" />
<ClCompile Include="HockeyGame.cpp" />
<ClCompile Include="HockeyManager.cpp" />
<ClCompile Include="micCal.cpp" />
<ClCompile Include="ObjectTracker.cpp" />
<ClCompile Include="PlayerFunctions.cpp" />
<ClCompile Include="SerialConnection.cpp" />
<ClCompile Include="TeamConnection.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Limits.h" />
<ClInclude Include="PracticalSocket.h" />
<ClInclude Include="SerialClass.h" />
<ClInclude Include="serialcomm.h" />
<ClInclude Include="calibrateMicroController.h" />
<ClInclude Include="CalibrationMode.h" />
<ClInclude Include="CamCapture.h" />
<ClInclude Include="GameState.h" />
<ClInclude Include="Gametime.h" />
<ClInclude Include="HockeyGame.h" />
<ClInclude Include="HockeyManager.h" />
<ClInclude Include="ObjectTracker.h" />
<ClInclude Include="SerialConnection.h" />
<ClInclude Include="TeamConnection.h" />
</ItemGroup>
<ItemGroup>
<None Include="ClassDiagram1.cd" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>